Search Issue Tracker

0
votes
Fixed

PreserveAttribute is ignored in core assemblies like "System" or "Micros...

Scripting

-

Jan 24, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.18f1, 2021.2, 2022.1, 2022.2

Reproduction steps:1. Open the user's attached project2. Build and Run3. Open Player Log Expected result: No JsonSerializationExcept... Read more

1
votes
Not Reproducible

DllNotFoundException: UnityMockHMD after building an xr sdk upgraded pro...

XR SDK

-

Apr 14, 2020

-

Version/s: 2020.2.0a8

DllNotFoundException: UnityMockHMD after building an xr sdk upgraded project using the Mock HMD XR SDK 1. I was trying to regress a ... Read more

0
votes
By Design

[TMP] ArgumentNullException thrown on Creating "Sprite Asset" from TextM...

Package: TextMeshPro

-

Apr 30, 2020

-

Version/s: 3.0.0-preview.11, 3.0.0-preview.1, 2.0.1, 2.0.0, 1.4.0, 1.3.0

When "Sprite Asset" is created from TextMeshPro in the Project window, it causes the editor to throw ArgumentNullException, refer th... Read more

0
votes
Fixed

SkinnedMeshRenderer gets periodically deformed when the Editor is in the...

-

May 18, 2023

-

Version/s: 2023.1.0b16

Reproduction steps:1. Open the attached project “DeformedMesh”2. Open the Scene “Assets/Broken Scene.unity”3. Enter the Play Mode4. ... Read more

0
votes
By Design

[UI] Dropdown stays in highlight phase after selecting an option

UI

-

Jan 07, 2016

-

Version/s: 5.3.1f1

Steps to reproduce: 1. Download and import attached project. (UI_Test.zip)2. Open scene: main3. Play.4. Click on dropdown.5. Select ... Read more

0
votes
Fixed

Scripts cannot be loaded when they contain an odd number of "*" signs in...

Scripting

-

Nov 09, 2019

-

Version/s: 2020.1.0a6, 2020.1.0a12

Steps to reproduce:1. Open the attached "ScriptBug" project2. Select "Directional Light" GameObject in the Hierarchy window3. Open t... Read more

0
votes
Fixed

Tree component does not work with IndexOutOfRangeException being thrown

Terrain

-

Apr 27, 2015

-

Version/s: 5.1.0b4

Steps to reproduce this issue: 1. Create a new project2. Select GameObject->3D Object -> Tree3. IndexOutOfRangeException is ca... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

-

Feb 18, 2017

-

Version/s: 5.5.1p3

Reproduction steps:1. Open project attached (CollisionRepro.zip).2. Open scene (bug_report_particle_collision_rotating_collider)3. P... Read more

10
votes
Won't Fix

[M1] Crash on System.Object:__icall_wrapper_ves_icall_array_new_specific...

MacOS

-

Jun 02, 2022

-

Version/s: 2021.3.2f1

Reproduction steps:1. Create a new project and launch it Reproducible with: 2021.3.0f1, 2021.3.2f1 Reproducible on: macOS (M1 Pro)No... Read more

0
votes
Fixed

[URP][XR] URP 2D/Sprite-Lit-Default shader renders only in one eye when ...

Package: Scriptable Render Pipeline Universal

-

Mar 31, 2020

-

Version/s: 9.0.0-preview.14

How to reproduce:1. Open SampleScene from "XRSprite_URP.zip"2. Start Play mode and check VR view Expected result: All sprites displa... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.