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[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Undo does not work when editing Assembly Definition References and unsel...
How to reproduce:1. Open the user's attached project2. Select Assets/TEST/Bugged.asmdef3. Add an Assembly Definition Reference4. Des... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: Create a new project Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Browser... Read more
UI input is not interactive when re-entering the Play Mode
Reproduction steps:1. Open the attached “UITK_Input_Bug_Repro_Project.zip” project2. Open the “Assets/UITK Input Bug Example.unity” ... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In the Inspe... Read more
Crash on core::StringStorageDefault<char>::assign when opening a specifi...
Reproduction steps:1. Open the attached "crash_IN-64297" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1Not re... Read more
NullReferenceException is thrown when opening a custom UI Toolkit Editor...
Reproduction steps: 1. Open the attached “Repro“ project2. Open the Custom Editor Window (Window > UI Toolkit > MyCustomEditor... Read more
[HDRP][XR] Graphical Global Illumination artifacts appear when loading X...
Steps to reproduce:1. Open the attached user's project "APV_Repro.zip"2. Enable Oculus link on Quest 2/33. Enter Play Mode4. Toggle ... Read more
Recorder captures frames with unfinished path tracing Accumulation when ...
Reproduction steps (requires a ray tracing capable GPU):1. Open the attached “IN-61251 Recorder Frame Accumulation Bug.zip“ project2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument