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Line Renderer flickering in HDRP project when second Material field is s...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more
Line Renderer Component elements do not fit in the Inspector window when...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. Create Material in Project window3. Create Empty GO in Hiera... Read more
Unity Hub “Add project from repository” window has no loading indicator ...
Steps to reproduce: Open Unity Hub Click on the "Add" dropdown to open it Select "Add from repository" Observe the "Add from reposit... Read more
Memory spike after activating Freeform Light2Ds
Steps to reproduce:1. Open the “IN-115290” project2. Open the “SampleScene” scene3. Enter Play Mode4. Press the button in the middle... Read more
No way to read vertices from a ChainGeometry
Reported here: [https://discussions.unity.com/t/lowlevelphysics2d-chaingeometry-more-properties-methods-expected/1688135/3] There is... Read more
Editor crashes when adding/removing a UI Document Style Sheet while in P...
Steps to reproduce:1. Open the attached user's project "ElGranDia.zip"2. Open "Assets/Scenes/MainScene.unity" Scene3. In the Hierarc... Read more
Scene and Game views turn black when all light sources are disabled
Reproduction steps:1. Create a new High Definition 3D project2. Disable all of the GameObjects in the Hierarchy except for Main Came... Read more
Incorrect color values are saved for Swatches when using HDR Color Picker
Reproduction steps:1. Open the attached “IN-118429.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “HDR” Game... Read more
Render Pipeline Converter stuck on initialisation when in Play Mode
Reproduction steps:1. Create a new URP project2. Open Render Pipeline Converter window (Window > Rendering > Render Pipeline C... Read more
Documentation’ section appears in inconsistent positions across ‘Add mod...
Steps to reproduce: Open Unity Hub Open the "Projects" list Click on any "Editor version" displayed next to the project title In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used