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255 is returned when setting an enum variable to 1 and casting it to a n...
How to reproduce:1. Open the attached “BurstBug.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mode Ex... Read more
Crash on PhysicsCommands::Physx::CollectorOverlapCallback<64>::processTo...
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
[HDRP] Canvas resizes when navigating the hierarchy
Reproduction steps:1. Open the attached “CanvasScaling.zip” project2. Open “SampleScene”3. Click on several GameObjects in the Hiera... Read more
Crash on memset_repstos when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enable the Debug Allocator (Edit → Preferences → Diagnostics → Core → enab... Read more
The My Assets tab is not interactable quickly when I have thousands of a...
h5. Description:Currently, the my assets tab will analyse the downloaded assets on disk before displaying the list of assets. This c... Read more
Wrong region is returned when using “System.Globalization.RegionInfo.Cur...
How to reproduce:1. Open the user’s attached “RegionInfoBug.zip” project2. Enter Play Mode3. Observe the result Expected result: Cur... Read more
[Editor][macOS] macOS icon hover text should include the Unity version
DescriptionmacOS icon hover text should include the Unity version. Currently it just says "Unity". Multiple Unity icons may point to... Read more
Cannot delayed opening context menu
It is currently not possible to open a context menu during a VisualElement.schedule.Execute(). There are some use cases where we hav... Read more
[macOS][ShaderGraph] Nodes are partially obscured and created in the Top...
Steps to reproduce: Create new Unity project using 3D URP Template Create new Shader Graph Press the Spacebar to active the Create N... Read more
[Templates] URP Scene Sample project Tutorial window uses type name inst...
Steps to reproduce: 1. Open the 3D Sample Scenes URP project template 2. Close the Tutorial window 3. Open it again via Tutorials>... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
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- Group Node name text is way smaller in the renaming state than the actual display size
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