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[Collab] Grayed out context options when resolving a merge conflict
1. What happened After making local changes in a Collab-enabled project, saving those changes, then pulling a Collab update that res... Read more
IL2CPP throws a NullReferenceException when attempting to Export a Devel...
Reproduction steps: Open the user’s attached project Navigate to File → Build Settings Ensure that “Scenes/SampleScene” is included ... Read more
[iOS] Loading with WWW.LoadFromCacheOrDownload from StreamingAssets hang...
Steps to reproduce: 1. Open attached project (StreamingAssetsDownloadBug_stripped.zip)2. Build for iOS3. Build the Xcode project and... Read more
Animation property is not included when the Clip is split after the last...
How to reproduce:1. Open the project in "SplitAnimationRepro.zip"2. Open Animation window3. In Project window expand "handModel.fbx"... Read more
“Generate New Material” window uses “Unity Texture2D” model which is not...
Steps to reproduce:1. Create a new project and install the "AI Generators" package2. Open “New Material” window (AI > Generate ne... Read more
VFX Graph ZWrite has no effect when using URP PostProcessing DoF effect
How to reproduce:1. Open the attached project "1571703-URPVFX DoF.zip"2. Open Assets/Scenes/SampleScene.unity3. Enter Play Mode Expe... Read more
"Volumetric Clouds Combine" pass breaks rendering due to incorrect resou...
Steps to reproduce: 1. Start a new HDRP sample project 2. Create a new Outdoor scene (Ctrl/Cmd+n) 3. Observe render loop breaking Re... Read more
”Last item reached” warning is thrown when no search results are found i...
Steps to reproduce:1. Create a new project2. Select "Enable layout Debugger" (Edit > Project Settings > UI Toolkit)3. Open UI ... Read more
This STV build crashes bootloader
This only happens when you add the STV installer over this build, which is why no other STE reported it. Severity 1 for STV. Version... Read more
Sprite is not sliced accurately into multiple Sprites when slicing Metho...
How to reproduce:1. Open the attached 'test-packages-2d.zip' project2. Select Assets -> Test -> 'ExplosionSprite' Sprite3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow