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Node library preview draws the node even if not visible
Steps to reproduce: Download and import the attached "propertydrawer-nodelibrary.unitypackage" Open "{}My Graph{}" Open the node lib... Read more
An edge with the same input and output already exists error is thrown wh...
Steps to reproduce: Create a new 'Simple Loop' VFX Create float operator Connect that float operator to Set Lifetime A and B slots A... Read more
Memory leak when entering and exiting Playmode repeatedly
Steps to reproduce:1. Create and open a new project2. Open Windows task manager3. Observe the current Unity project memory usage in ... Read more
Detached Editor tabs leave gaps between the edges of the screen when a c...
How to reproduce:1. Create a new Unity Project2. Detach the Console tab from the Editor3. Align the Console tab as close as possible... Read more
An extra empty line appears in the TMP text field when the Unity UI Auto...
1. Open the attached “IN-113136” project2. Open the “SampleScene“3. In the Hierarchy select Canvas → Image -> Text(TMP) GameObjec... Read more
Profiler Current Frame indicator not draggable when dragging for the fir...
How to reproduce:1. Create and open a new project2. Open the Profiler window3. Switch the Profiler to from Play Mode to Edit Mode4. ... Read more
Animation preview keeps slowing down when the Editor is unfocused
How to reproduce:1. Open the “AnimationSSTest.zip“ project2. Select the “Weresnake@2HitCombo_A“ FBX in the Project Tab3. In the Insp... Read more
Profiler - Saving whilst profiling is recording can result in highlights...
If you click to save profiling data whilst it's still recording data it seems to result in the tooltip for the highlights showing a ... Read more
Removing all enum values from Uint Property in VFX Blackboard causes “Ar...
Steps to reproduce:1. Create project Unity project using High Definition 3D Template2. Create VFX Asset in Project window (Window &g... Read more
Profiler - Right Clicking to change Target Frame Time to Custom seems to...
Right Clicking to change Target Frame Time to Custom seems to have issues where it seems to retrigger the right click menu again [^2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed
- SIGSEGV error when adding EditorApplication.delayCall callback declared in complex generic type and exiting Unity in `Performanc