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NavMesh is not usable when using empty Bounds in BuildNavMeshData
How to reproduce:1. Open the “IN-97204_TestNavMesh“ project2. Open the “SampleScene”3. In the Hierarchy select the Cube GameObject4.... Read more
Time.captureDeltaTime is ignored when paused and stepping frame-by-frame
How to reproduce:1. Open the attached project ("IN-8527-repro.zip")2. Enter Play Mode and observe that Time.deltaTime is equal to Ti... Read more
Containers' height doesn't expand when text wraps
How to reproduce:1. Open the attached project “WrapBug.zip“2. Open “WrapBugTemplate“ UXML file3. Observe the “#text“ Label Expected ... Read more
Raycast made on UI with multiple graphic Raycasters sort strangely when ...
Steps to reproduce:1. Open user-supplied project ("GraphicRaycaster2019.zip")2. Enter Play mode in the Sample Scene3. Notice the Con... Read more
Error "InvalidOperationException: You are trying to read Input using the...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/dadasd.unity” Scene3. Enter the Play Mode4. Click on... Read more
Scene / Game view render malfunction after switch back from GI previews
Switching back from GI Scene Preview modes corrupts the scene/game view (ghosting effect) Read more
Lightmap "View" button is not symmetric and has an empty space
How to reproduce:1. Create a new 3D HDRP Sample project2. Go to Window -> Rendering -> Lighting -> Baked Lightmaps3. Naviga... Read more
[Scripting, Editor] Particle system stops playing in scene view if certa...
Steps to reproduce:1. Open attached project's scene "Test".2. Select "Particle System" - particles are not emitting.3. Disable "Togg... Read more
Button with animation transition gets stuck to Pressed state
To reproduce:1. Open attached project2. Open scene3. Open animator window4. Select GoToView1 gameobject5. Press play6. Click Go To V... Read more
[2D] "Material doesn't have a texture property '_MainTex'" error is thro...
When "Default-Skybox" Material assigned to Image in the Inspector following error is thrown:"Material doesn't have a texture propert... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation