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Changing the reference value in the ScriptableObject's script and re-ope...
Reproduction steps:1. Open the user's attached project "SkyboxRepro.zip"2. In the Project window open Assets/DATA/Broken/BrokenRefNu... Read more
Builds with Steamworks.NET don't show the errors files and lines details...
1. What happened A build with Steamworks.NET doesn't show the errors files and lines details in the stacktrace. 2. How we can reprod... Read more
[WebGL] [DOTS Web] Build crashes with "Memory access out of bounds" erro...
How to reproduce:1. Open the attached project ("case_1206461-ChaosTech.zip")2. Open the repro scene ("Assets/Worlds/ChaosTech/ChaosT... Read more
[UI] Images and static texts glitch on 5.3
From Unity 5.3 projects that have a lot of UI elements start to flicker. Mostly on Android but also happens in editor. Read more
[VR | SinglePassStereo] Standard Assets Image effects + single-pass = do...
1) Download the attached project2) Setup any VR headset, Ensure VR mode enabled in Player Settings3) Open Sepia Scene4) Enter Playmo... Read more
[Perforce] Built-in Perforce VC reports OnGUI error when opening Project...
Steps to reproduce: 1. Install P4 server (free version is ok) available on the Perforce website (Helix)2. Setup new workspace using ... Read more
Crash when loading assets in AssetBundle with LoadAssetAsync on some An...
How to reproduce with sample:1. Open the project, which is uploaded to google drive2. Build and run on Android device3. Click on STA... Read more
[WebGL] HLS/DASH video content is not shown when using Safari
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a WebGL build3. Host the built WebGL Player4. Ope... Read more
Shaders are always recompiled when the Editor is opened
Reproduction steps:1. Open the attached “IN-77989“ project2. Open the “Level_Bionic_Downfall“ scene and observe the Scene view3. Not... Read more
WebGL build throws "Threads are not enabled for this platform" error whe...
How to reproduce:1. Open the attached project("WebGL_Test")2. Build and run Expected result: the program runs without errorsActual r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Invalid Clip Method
- WebGPU error with Fantasy Kingdom and GPU Resident Drawer
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- Crash on UndoManager::RegisterUndoInternal when applying added GameObjects to a Prefab
- [Asset Bundles] A new bundle hash is not generated when the name of a serialized field is changed