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Crash fill_runtime_generic_context when entering the Play Mode in a spec...
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode Expected result: Play mode startsActual result: E... Read more
LOD Group objects cast shadows on each other when cross-fading is enabled
How to reproduce:1. Open the “Test_LOD_URP.zip” project2. Open the “Test0” scene3. Select the “sphereLODs” GameObject3. Move the Sce... Read more
HDRenderPipelineGlobalSettings.asset stores some APV data for every new ...
How to reproduce:1. Create a new HDRP project2.1. Add a sub-scene2.2. Edit the sub-scene (create some objects) and save it3. Observe... Read more
"transform.position assign attempt for 'PlayerFollowCamera' is not valid...
How to reproduce:1. Open the “Sandbox.zip” project2. Open the “Home“ scene3. In the Hierarchy window select Player > PlayerFollow... Read more
The Left Mouse Button is not picked up when listening for an Input while...
How to reproduce: 1. Open the attached "ListenLeftMouse.zip" project2. Open the "Assets/New Controls.inputactions" Asset3. Create an... Read more
[Quest 3] Player crashes with Meta OpenXR plugin and Meta Platform packa...
Steps to reproduce:1. Open the attached user's project "PassthroughBug.zip"2. Make sure OpenXR is selected as the XR Plugin3. Build ... Read more
[Android] Mobile Notification gives a status of "scheduled" after messag...
Reproduction steps:1. Open the attached project “ReproProject”2. Build And Run on Android3. Ensure notifications are allowed for the... Read more
[macOS] Crash on Material::RemoveUnusedProperties when removing unused M...
Reproduction steps:1. Open the attached “TestCrash” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy wi... Read more
Deep Profiling Support is labeled differently depending on if Developmen...
How to reproduce:1. Create a new project2. Go to "File" ->"Build Profiles"3. Click "Asset Import Overrides" and observe it Actual... Read more
Serialized VisualTreeAsset reference detaches from the Inspector referen...
How to reproduce: Open the project “IN-62922“ Open “SampleScene“ scene Open CustomEditor.cs in Inspector window and observe that Vis... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Addressables Report window UI is broken when opening via Build > New Build > Default Build Script
- Addressables Profiles window UI break when creating a new Variable with a long name
- No character limit when renaming Profile in Addressables Profile window, allowing excessively long names
- Blurry, low quality Active Profile icon used in Addressables Profiles window
- Tree Asset Preview window is not updated after assigning a new Material