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Shortcuts inconsistently trigger when they have a conflict with the same...
How to reproduce:1. Open the “MultiShortcutIssue“ project2. Open the Shortcuts window (Edit > Shortcuts)3. In the “Category” sect... Read more
Scene is modified after exiting Play Mode when Graphics Compositor is en...
How to reproduce:1. Open the “GraphicsCompositorDirtySceneIssue“ project2. Open the “OutdoorsScene”3. Enter Play Mode4. Exit Play Mo... Read more
[Mobile] Player silently crashes on a mobile device when using a lot of ...
How to reproduce:1. Open the "IN_62323" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
Crash on EditorOnlyPlayerSettings::GetDefaultTextureCompressionFormat wh...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android or IOS Platform (File > Build Settings > Andro... Read more
[Path Tracing] PathTracingMain warnings in the console
Open 3D HDRP project, there will be multiple warnings in PathTracingMain Found on 2023.3.0a18 and a19 One of them:Shader warning in ... Read more
UI overlay becomes visible in ray-traced reflections when HDR Color outp...
Reproduction steps:1. Open the attached "repro_IN-59322.zip" project2. Open the "Assets/Scenes/Work/23Accord1025.unity" Scene3. Obse... Read more
Crash on WriteParticleLineVertex when the "Generate Lighting Data" prope...
Reproduction steps:1. Open the attached “crash_IN-61152.zip“ project2. Open the “/Assets/Scenes/MainScene.unity“3. Select the “Parti... Read more
“Burst error BC1304: mm256_shuffle_ps: parameter imm8 must be a constant...
How to reproduce:1. Open the “Burst Bugs 2022“ project2. Open the “SampleScene“3. Open the “Jobs > Burst > Open Inspector“4. D... Read more
[WebGL] Black screen frame appears in the WebGL Player when the Unity lo...
Reproduction steps:1. Open the attached "PROJECTFILE" project with the WebGL platform2. Build And Run the project (File > Build A... Read more
UI stops rendering when WaterSurface's Caustics are enabled
How to reproduce:1. Open the “WaterSurfaceCausticsBug.zip” Project2. Open the SampleScene3. Observe the Game View4. Enable Caustics ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"