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[Android][Vulkan] Shader is rendered incorrectly in the Player when usin...
How to reproduce:1. Open the "IN_61911" project2. In the Project Settings, make sure the "Vulkan" Graphics API is selected3. In the ... Read more
[Linux] Crash on SIGSEGV when creating 3D HDRP Template
{}Reproduction steps{}: Create a new 3D (HDRP) Template project Expected result: The project launches {}Actual result{}: The project... Read more
Custom PlayableGraph stops working when making edits in the Timeline window
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “SampleScene” Scene3. Select the “DefaultHumanoid” GO in the H... Read more
[tvOS] Multiple warnings in the Console when building for tvOS Platform ...
Steps: Create a new project Go to File > Build Settings and switch to the tvOS Platform Build the project Expected results: Build... Read more
Alpha blending not working and render artifacts when using Sprite Shader...
Steps to reproduce: Open attached project Enter play mode and inspect the game view Expected: The left square is invisible in some a... Read more
[BiRP] GetScriptableCullingParameters() uses the wrong projection matrix...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Mock HMD Add Ca... Read more
Coverage results .xml file is not categorized as editmode if it is writt...
Steps to reproduce: Open attached proejct Enable code coverage Run Editmode tests Open CodeCoverage/cov-platform-repro-opencov direc... Read more
When prompt contains > 1024 characters it doesn't generate and throws er...
How to reproduce:1. Open Muse Sprite or Texture2. Enter a prompt with 1025 characters or more3. Click Generate Expected result: It i... Read more
IL2CPP Player crash on memset in VCRUNTIME140D when selecting UI GameObject
Reproduction steps:1. Open the attached “repro-project“ and import the TMP Essential Resources2. Build And Run the project using IL2... Read more
Inaccurate collision detections when Rigidbody Collision Detection is se...
Reproduction steps:1. Open the attached “FalsePositiveCollision_Ramp.zip” project2. Open the "FalsePositiveCollision_Ramp" Scene ( A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Customize handled extensions" part in the External Tools settings tab is not aligned with other properties
- Editor Diagnostics foldouts do not open when clicked on the foldout title
- [UI Builder] Visual Elements are not placed at the mouse cursor position when Absolute Position Placement is enabled
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened