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White flickering artifacts are present on dynamic objects when doing rot...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
PhysicsRaycaster ray length is incorrect when casting from rotated Camera
How to reproduce:1. Open the attached “IN-131605“ project2. Enter Play mode3. In Game view, hover the mouse pointer over the “Cube1”... Read more
[Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices ...
How to reproduce:1. Open the attached project "IN-131391"2. Build and run for Android3. Observe the device screen Actual result: App... Read more
Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when ra...
How to reproduce:1. Open the attached “IN-131723.zip” project2. Open the “SampleScene”3. Open the “flask test” ShaderGraph and dock ... Read more
Addressable system changes bundle content but not the hash when using Fo...
How to reproduce:1. Open the “IN-125853” project2. Open Window > Asset Management > Addressables > Groups3. In the Addressa... Read more
Crash on ForwardRenderLoopJob when opening a specific project
How to reproduce:1. Open the attached “IN-128854” project2. Observe the crash Reproducible with: 2022.3.7f1, 2022.3.12f1Not reproduc... Read more
Issue with hash when checking for GhostFields
While investigating a concern about field ordering related to a Roslyn source generator from the Netcode for Entities package, a bug... Read more
Entity Systems window Inspector section content overflows when section i...
Reproduction steps:1. Create a new project2. Install Entities package in Package Manager (Window > Package Management > Packag... Read more
Pressing “+” button in search field in Asset Store Search window throws ...
Steps to reproduce:1. Create new Unity project2. Open Search window with Asset Store search (Window > Search > Asset Store)3. ... Read more
"ArgumentOutOfRangeException" is thrown when selecting Numeric Field ins...
Steps to reproduce: Create a new project using Universal 3D Template Go to Edit > Preferences > General and enable "Use new Hi... Read more
All about bugs
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