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0
votes
Active

Unity Hub closes with no "Project is currently open" window when selecti...

Hub

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Feb 04, 2026

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Version/s: 3.16.0

Steps to reproduce: Open Unity Hub Go to Settings > Appearance In the Menu bar options, make sure both "Unity Editor opens" and "... Read more

0
votes
Active

Crash on ExtractHandles when shutting down the Editor in a specific scen...

Burst (Trunk)

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Feb 04, 2026

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Version/s: 6000.0.66f1

How to reproduce:1. Open the “IN-133144.zip” project2. Open the “Assets/test.unity” scene3. While Burst jobs are still in progress, ... Read more

0
votes
Active

ScrollerSlider in the Scroller Control is still using UXMLTraits

UI Toolkit Controls

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Feb 04, 2026

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Version/s: 6000.0.67f1, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce: Open any Project and enable UI Toolkit Hierarchy Integration in UI Toolkit Project Settings In the Hierarchy cre... Read more

0
votes
Active

Unity Cloud icon does not appear next to project and does not connect co...

Hub

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Feb 04, 2026

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Version/s: 3.16.0

Steps to reproduce: Open Unity Hub Click New Project Make sure it is a Cloud project and "Use Unity Version Control" is enabled Clos... Read more

0
votes
Active

WebGPU errors when CoreCopy shader is used to copy an MSAA texture

WebGPU

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Feb 05, 2026

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Version/s: 6000.0.9f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7

Steps to reproduce: Open attached project Change graphics API to WebGPU in player settings build and run for Web Actual results: Ren... Read more

0
votes
Duplicate

Switching to Meta Quest Build Profile fails to load interaction profiles

OpenXR Plugin

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Feb 05, 2026

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Version/s: 1.16.1

Synopsis Switching to the Meta Quest platform under Build Profiles generates the following OpenXR warnings and fails to enable relev... Read more

0
votes
Fixed

[2D] SortingGroup does not apply the sorting changes to its children whe...

2D

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Sep 16, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity2. Open "BugTest" scene3. Enter Play modeNote:... Read more

0
votes
Won't Fix

[WebGL] Rigidbody not colliding with specific Mesh Colliders

WebGL

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Sep 19, 2017

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Version/s: 2017.1.0f3

-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider-- same be... Read more

1
votes
Fixed

Rising CPU usage when a null assetbundle is being loaded without any ind...

Asset Bundles

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Sep 13, 2017

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Version/s: 2017.1.0f3

Steps to reproduce:1. Open user attached project2. Run the "Test" scene3. Spam the "LoadFromCacheOrDownLoad" button4. Notice the ris... Read more

0
votes
Won't Fix

[Enlighten] Overlapping lights are not properly blended in Directional L...

Shadows/Lights

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Sep 14, 2017

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Version/s: 2017.1.1p1

Reproduction steps:1. Open the attached project "DirectionalLightmapBug.zip";2. Open "Scene.unity" scene;3. Bake the lightmaps in th... Read more

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