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Project Window forgets its search location when the Editor is restarted ...
How to reproduce:1. Open the attached project "Project Window Search Area Bug.zip"2. Search for "new" in the Project window3. Use th... Read more
Unnecessary shader variants caused by the same keyword when declared in ...
How to reproduce:1. Open the attached project "ShaderGraphMixedKeywords.zip"2. Select Assets/Shaders/Simple.shader3. Click on the "C... Read more
androidlib plugins should default to Android
The directories with .androidlib "extension" should by default be marked as compatible only with Android. Repro: Make a folder named... Read more
List items wrongly initialized in the Inspector when values are declared...
How to reproduce:1. Open the attached project "90_develop.zip"2. Select "Test" in the Inspector window3. Add a new Element to the "I... Read more
Shader Editor throws an ArgumentNullException when trying to open a ".sh...
Reproduction steps: 1. Open the user-attached "PhantomPeakArcadeMachines" project2. In the Project window, search "shader"3. Double-... Read more
[Linux] CursorLockMode.Confined does not confine cursor when using multi...
Reproduction steps:1. Open the attached ”CursorBug” project2. Click File > Build3. Launch the built Player4. Move the cursor in t... Read more
Visual Element Background has visual artifacts when set to the Sprite or...
How to reproduce:1. Open the user-attached project “UITKTest”2. Open the “UXML1” Asset3. Observe the bottom of “ExportQRCode” Backgr... Read more
“Assertion failed on expression:..." errors are thrown when saving chang...
Reproduction steps:1. Open the “PrefabError.zip” project2. Double-click on “BLOCK” Prefab3. Change any parameter of the “BLOCK” Pref... Read more
References to the script in the Console are hard to read when using Unit...
How to reproduce:1. Open the attached project “LightThemeBug”2. Open the “SampleScene” scene3. Make sure the Unity is set to the Lig... Read more
[WebGL] Shader effects disappear when the Canvas size is changed on the ...
Reproduction steps:1. Open the attached "ShaderTests.zip" project2. Build and Run the Project on WebGL with the "SampleScene" select... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled
- Missing VisionOS "Target minimum VisionOS Version" Field in the Project Settings window
- External Script Editor preference resets to last set IDE when switching Unity Editor versions
- Unnecessary horizontal scrollbar appears at the bottom of the Multiplayer Play Mode window