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Shader Graph Template window header has incorrect naming
*Steps to reproduce:* 1. Create new Unity project 2. Open Shader Graph Template window (Right-click in Project window > Create > S... Read more
Standalone Profiler crash when opened
*Steps to reproduce:* 1. Create new Unity project (e.g. 3D Universal) 2. Open the Search/Indexing Preferences page and enable "I... Read more
Switching Platform to tvOS throws Shader warnings in 'TraceTransparentRays'
*Steps to reproduce:* 1. Create new Unity project 2. Open Build Profiles window 3. Make sure to have tvOS module installed 4. Sw... Read more
Pressing “Meta XR Simulator” link in "Welcome to Meta XR SDK" window thr...
*Steps to reproduce:* 1. Create new Unity project 2. Open Build Profiles window 3. Press “Add Build Profile” button 4. In Platfo... Read more
“Welcome to Meta XR SDK” window doesn’t have Light Editor theme
*Steps to reproduce:* 1. Create new Unity project 2. Make sure to change Editor theme to Light 3. Open Build Profiles window 4. ... Read more
Details Information Container breaks in Package Manager if adding a long...
*Steps to reproduce:* 1. Create new Unity project 2. Open Package Manager window 3. Press “+” at the top left corner 4. Select “... Read more
Adding Property or Attribute breaks scrolling in the Blackboard window
*Steps to reproduce:* 1. Create new Unity project 2. Make sure Visual Effect Graph package is installed 3. Create new Visual Effe... Read more
Editor top Title bar disappears when resetting all layouts
*Steps to reproduce:* 1. Create new Unity project 2. In project press on “Layout” button at the top right corner 3. From the men... Read more
Crash on “FormatArgMapTypeHelperBase” when changing Free Aspect ratio wh...
*Steps to reproduce:* 1. Create new Unity project 2. Open Profiler window 3. Press Play Mode in the Editor 4. Below Game view ta... Read more
Module details pane window and text is too dark when Editor theme is set...
*Steps to reproduce:* 1. Create new Unity project 2. Make sure Editor theme is set to Light theme 3. Open Profiler window 4. Obs... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Quality Hackweek] Activated Terrain Inspector is active only until the terrain GameObject is deselected when two or more Inspectors are open
- Physics Used Memory keeps growing when GameObject colliders are enabled and disabled
- Errors are thrown and Inspector's UI element is not drawing when a GameObject with script component using a List<T> attached is selected
- ConfigurableJoint's parameters are not saved in the Prefab after Runtime Prefab baking
- Popup windows spawn on the incorrect monitor when the Editor is placed near the boundary of scaled monitor next to a monitor with different scaling