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UnityEngine.InputForUI script memory leak when using InputSystem
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Open the Memory Profiler w... Read more
[iOS] Crash when opening App using a deep link while Facebook SDK is ins...
How to reproduce:1. Open the attached Project "DeepLinkTest"2. In the Project Settings go to Player -> iOS -> Other Settings3.... Read more
[Android] Player crash on "UnityEngine.AndroidJNI:NewGlobalRef (intptr)"...
Reproduction steps:1. Open the attached project “JNIProject”2. Build And Run on Android3. Observe the app’s behaviour Expected resul... Read more
[TextMeshPro]Input Field becomes uneditable when holding down the LMB, i...
How to reproduce:1. Open the attached “JapanLetters.zip“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter Play Mod... Read more
[iOS] App is rendered in Mono mode instead of Stereo mode when using the...
How to reproduce:1. Build and Run the user’s attached “1741558_StereoRendering_U220317.zip” project on iOS device2. Observe the resu... Read more
The "Scene List" item in the "Build Profiles" window isn't highlighted w...
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Select the first item - "Scene List" in the "Platforms" se... Read more
"Build Profiles" toolbar components are too close to the right modal edge
How to reproduce: Create a new project Go to "File" ->"Build Profiles" Observe the toolbar: Player Settings, Learn about Unity De... Read more
[TextMeshPro][Android] Textbox caret is missing when built on Android
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleSceneTMPro.unity” Scene3. Build and Run... Read more
Alpha channel is not shown as a checkboard when using UIToolkit Gradient
How to reproduce:1. Open the user’s attached “UIToolkit_2022.3_Test.zip” project2. Open “SampleScene” Scene (Assets > Scenes)3. I... Read more
[Animator] Parameters on a Blend node get truncated mid-character
Steps to reproduce: Create a new Animator Controller (Assets>Create>Animator Controller) Open it and create a new parameter of... Read more
All about bugs
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