Search Issue Tracker
Shader warning in 'TraceVirtualOffset' is thrown when creating a new 2D ...
Reproduction steps:1. Open the Hub2. Create a new project with a “URP 2D” template3. Observe the Console window Expected result: No ... Read more
[Android] Video is stuttering when the video is 60 FPS
Steps to reproduce:1. Open the attached “Video60FPSBug” project2. Build And Run the project on the device3. Observe the device’s scr... Read more
"ArgumentException: HostPlatform architecture detection failure []" erro...
How to reproduce: Create a new project Go to "File" ->"Build Profiles". As I work on Mac, I select Windows in the Platforms secti... Read more
Memory Profiler - Session groups unfold automatically at any given time
Current behaviour:The session list unfolds completely when the following happens: When the focus shifts to UnityEditor. In other wor... Read more
Player input and application menu bar buttons become unresponsive when t...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Build And Run the project (File > Build And Run)3. Wait for the m... Read more
[XRSDK] XR settings are shared between platforms
Steps to reproduce:1. Create a new project2. Install either OpenXR or OculusXR plugin through the XR Management plugin in Player Set... Read more
Terrain surface has holes when its height is increased significantly
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene“ Scene3. Observe the Game view Expe... Read more
Wrong GameObject is reported in “OnParticleCollision” when using the Par...
How to reproduce:1. Open the attached “collisions.zip” project2. Open “Particle collision test” Scene3. Open Project Settings > T... Read more
Player crashes when loading prefab from AssetBundle
Reproduction steps:1. Open the attached project “MonoScriptCrash“2. Click ‘Tools/Build Win64' in Top Menu bar3. Copy the contents of... Read more
Platform title is displayed twice in the "Build Profiles" section
How to reproduce: Create a new project Go to "File" ->"Build Profiles" and select any platform If it was not added, you should do... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Error ‘cannot use casts on l-values’ when a variable is assigned inside a second-level nested if statement before being used in a conversion
- "You cannot save to an invalid folder" warning dialog box is shown when canceling Tile Palette creation
- Global Volume visual details are blurred when Tonemapping mode is set to any other than 'ACES'
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene