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Under Consideration for 6000.5.X
Votes
0
Found in
6000.3.0f1
6000.5.0a6
Issue ID
UUM-133704
Regression
Yes
[ShaderGraph] Only UV0 displays a proper preview
See this discussion thread : https://discussions.unity.com/t/why-do-uv-channels-above-uv1-appear-black-in-shader-graph-unity-6-5/1706966]
Steps to reproduce:
- In a project with shadergraph, when editing a shadergraph
- Create a node with UV input dropdown (UV, Tiling and Offset, Rotate ...)
- Select any other UV than UV0
Actual results:
The preview display is black.
Expected results:
The preview display should be the same as UV0.
Reproducible with versions: 6.5.0a6, 6.3.0f1
Not reproducible with versions: 2022.3.62f3
Can’t test with versions:
Tested on (OS): Windows
Notes:
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