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Under Consideration for 6000.5.X

Votes

0

Found in

6000.3.0f1

6000.5.0a6

Issue ID

UUM-133704

Regression

Yes

[ShaderGraph] Only UV0 displays a proper preview

ShaderGraph

-

See this discussion thread : https://discussions.unity.com/t/why-do-uv-channels-above-uv1-appear-black-in-shader-graph-unity-6-5/1706966]

Steps to reproduce:

  1. In a project with shadergraph, when editing a shadergraph
  2. Create a node with UV input dropdown (UV, Tiling and Offset, Rotate ...)
  3. Select any other UV than UV0

Actual results: 
The preview display is black.

Expected results: 
The preview display should be the same as UV0.

Reproducible with versions: 6.5.0a6, 6.3.0f1

Not reproducible with versions: 2022.3.62f3

Can’t test with versions: 

Tested on (OS): Windows

Notes:

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