Search Issue Tracker
Fixed
Fixed in 6000.3.12f1, 6000.4.0f1, 6000.5.0b1, 6000.6.0a1
Votes
2
Found in
6000.3.0f1
6000.5.0a6
6000.6.0a1
Issue ID
UUM-133704
Regression
Yes
[ShaderGraph] Only UV0 displays a proper preview
Steps to reproduce:
- In a project with shadergraph, when editing a shadergraph
- Create a node with UV input dropdown (UV, Tiling and Offset, Rotate ...)
- Select any other UV than UV0
Actual results:
The preview display is black.
Expected results:
The preview display should be the same as UV0.
Reproducible with versions: 6.5.0a6, 6.3.0f1
Not reproducible with versions: 2022.3.62f3
Can’t test with versions:
Tested on (OS): Windows
Notes:
Comments (1)
-
MinhDev1
Feb 22, 2026 12:14
I also got this problem on Unity Version 6000.3.6f1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [LinuxEditor] Crash on "XAddExtension" when opening the Unity Editor on Linux with -batchmode and -nographics on a project with a custom default cursor
- Folder attachment size is displayed as 0 bytes when a folder is added to the Hub bug reporter's attachments
- Play Mode framerate drops significantly when moving the mouse cursor with high polling rate
- Create workspace does not update the Unity Version Control and Branch Explorer windows leading to multiple clicks on “Create workspace” which throws an “already exists” error when Creating a workspace with the Branch Explorer window open
- Default and Result encoding properties have blank dropdowns by default when opening the Unity Version Control Settings
Resolution Note:
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.6.0a1):
Fixed in 6000.6.0a1
Resolution Note (fix version 6000.5.0b1):
Fixed in 6000.5.0b1
Resolution Note (fix version 6000.4.0f1):
Fixed in 6000.4.0f1
Resolution Note (fix version 6000.3.12f1):
Fixed in 6000.3.12f1