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[Cinemachine] Cinemachine Virtual Camera's "Look At" becomes None after ...
To reproduce:1. Open attached project "Cinemachine.zip".2. Open Test scene.3. Select "CM vcam1" object. It has "Cinemachine Virtual ... Read more
Infinite Console warnings in Edit Mode cause Memory Leak
Reproduction steps: 1. Open "MinimalRepro.zip" project2. Select "8m" in the Hierarchy window3. Enable the GO Expected Result: There ... Read more
Unity freezes when transfering data to an array from cloned compute buffer
To reproduce:1. Open user's attached project2. Open scene "GIF" under Assets\GIF3. Enter play mode4. Make sure Game View tab is visi... Read more
Constant value is not properly evaluated in animation curve after last k...
Constant value is not properly evaluated in animation curve after last keyframe. Repro:1- Open project in attachment.2- Open scene '... Read more
Graphics.Blit in OnRenderImage always causes a warning on entering Play ...
Steps to reproduce:1.Open attached “WriteWarning.zip” Unity project2.Open ‘test’ scene3.Enter Play mode Expected results:No warning ... Read more
Unavailable to rename gameObjects after setting content size fitter to m...
To reproduce:1. Open repro project2. Open 'Launcher' scene3. Try to rename any gameObject in hierarchy window( not in inspector) Exp... Read more
In game V Sync Count "Don't Sync" changed to "Every V Blank" or "Every S...
How to reproduce:1. Download attached project file and open "main" Scene2. Build Game3. Select Fastest Quality settings and run game... Read more
ReflectionTypeLoadExceptions is thrown in the Console after selecting Ti...
Reproduction steps:1. Open the attached project "Maddotroid.zip";2. Open the Test scene;3. Under the object "Grid", try to select Ti... Read more
Playing audio track using the timeline crashes on WebGL
How to reproduce:1. Download attached project file2. Build game (make sure WebGL is selected)3. Launch game browser4. Drag circle to... Read more
MotionVectors light mode pass is not invoked when using DrawMeshInstance...
Reproduction steps:1. Open the attached project "IndirectDrawTest.zip";2. Open the Test scene;3. Enter a play mode;4. Observe two cu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class