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Crash on RayTracingShadersSetupLoop::SetupProceduralInstanceShaders when...
Reproduction steps:1. Open the attached “ReproProj” project Expected result: The project opensActual result: The Editor crashes Repr... Read more
Gradle error is thrown when attempting to build empty URP Android project
Reproduction steps:1. Create a new “3D (URP)” project2. Open Build Profiles window (File > Build Profiles)3. Select “Android” pla... Read more
[Android][GameActivity] Half of the screen flickers with black color whe...
Steps to reproduce: 1. Open the "ScreenOrientation.zip" project 2. Go to File > Build Profiles and switch to the Android Platform... Read more
[WebGPU] 32bit floating point RenderTexture blending is not working when...
Reproduction steps:1. Open the attached “WebGPUFloatingPointBlendBug” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter t... Read more
Vector and Vector<T> do not receive hardware acceleration
Reproduction steps:1. Open the attached “VectorIntrinsicBug” project2. Observe the Console logs Expected Result: “Vector.IsHardwareA... Read more
"Failed to resolve assembly" error is thrown and the Build fails when th...
Reproduction steps:1. Open the attached “SourceGenerator” project2. Build and Run3. Observe the results Expected Result: The build s... Read more
[Linux] Prefab models are not rendering in Editor
How to reproduce:1. Open the attached "Angialo.zip" project2. Navigate to Assets -> Prefabs -> Enemies3. Observe "Demonboss_A.... Read more
Prefab previews in the Project window sometimes show incorrectly
How to reproduce:1. Open the attached "Angialo.zip" Project2. Navigate to Assets -> Prefabs -> Enemies3. Observe the Previews ... Read more
UI Toolkit Debugger's box model does not display the content after the p...
Steps to reproduce: Open a Unity project Open the UI Toolkit Debugger via Window > UI Toolkit > Debugger In the 'Select a pane... Read more
[Linux] Lights are flickering and shadows sometimes disappear
How to reproduce:1. Open the attached "Angialo.zip" Project2. Navigate to "Assets/Scenes" and open the "MainMenu.unity" Scene3. Ente... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow