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Dedicated Server Platforms are disabled when Standalone Platforms are di...
How to reproduce:1. Open the “PlatformMutuallyInclusiveIusse” project2. Select "Assets/Plugins/UnitySupport.Runtime.dll"3. In the In... Read more
RTX card is not detected when running the editor with the -load-renderdo...
How to reproduce:1. Open the user-attached project “HDRP-DLSS-RenderDoc” with the command line argument “-load-renderdoc”2. Open the... Read more
[Android] Editor terminates the ADB connections when an emulator is runn...
Reproduction steps:1. Open the attached project "PROJECT_PATH"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Open “PROJECT_P... Read more
Move tool resets GameObject's local position when a different parent Gam...
How to reproduce:1. Open the “MoveToolTest” project2. Open the “Test1” Scene in the “Scenes” folder3. Select the “Elevator” GameObje... Read more
CrashReportHandler.enableCaptureExceptions does not ignore crashes when ...
How to reproduce:1. Open the “DiagnosticsNotIgnoringCrashes“ project2. Make sure that the “Cloud Diagnostics” Service is enabled (Wi... Read more
About Unity expanded version info can be moved with cursor
How to reproduce:1. Create a new Unity project2. Unity -> About Unity... -> Press the Options key ("Alt" on Windows)3. Select ... Read more
Light intensity is clamped to a visible sphere volume with HDRP path tracer
With the HDRP path tracer when the exposure value is low (-5 for instance), and with volumetric fog enabled, the effect of the light... Read more
Serializable integer variable changes are reset when entering the Play Mode
Reproduction steps:1. Open the attached “ReproProject” project2. Open the "Assets/Scenes/WorldScene.unity" scene3. Select the “World... Read more
Timeline and Animation windows cannot record script component changes
How to reproduce:1. Open attached "Timeline.zip" project and scene "SampleScene"2. In Hierarchy window, select the Timeline GameObje... Read more
Custom Render Pass increases memory usage when in Play Mode
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Empty.unity” Scene3. Enter the Play Mode4. Ob... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
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- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled