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Crash on Type_get_IsGenericTypeParameter_m64B33CA8A518C68B58352CE3D66C2B...
Reproduction steps:1. Open the attached “repro-project”2. Make sure that the Scripting Backend is set to IL2CPP3. Build And Run Expe... Read more
[HDRP] Console errors when selecting an object that has a child object c...
Steps to reproduce: 1. Create an empty Game Object2. Create an empty child Game Object under the object from step 13. Add a Reflecti... Read more
Crash on SetCurrentMemoryOwner(MemLabelId const&) when building the proj...
Reproduction steps:1. Open the attached project “RollProject“2. Build the project3. Observe the build process Expected result: The b... Read more
ScrollView’s vertical scroller jitters when using a high framerate and h...
How to reproduce:1. Open the attached “scrollissue.zip” project2. Enter “SampleScene” Scene (Assets/Scenes)3. Open the Simulator win... Read more
SSAO texture persists on the screen in Player when it is disabled
How to reproduce:1. Open the “SSAOBugProject“ project2. Open the “SampleScene”3. Build And Run4. Observe the Player Expected result:... Read more
Changing frame interval from lower FPS back to 60 FPS using OnDemandRend...
How to reproduce:1. Open the "IN_59080" project2. Open the “SampleScene”3. In the Build Settings "Run Device" dropdown, select the d... Read more
The Realtime Point Lights are casting shadows non-dependant on the surro...
How to reproduce:1. Open the “TestPointLightRepro“ project2. Open the “ReproScene“3. Open the “Window > Sequencing > Timeline“... Read more
Visual Effect sharedMaterial is null for a few frames when entering the ...
Reproduction steps:1. Open the attached project “CrashRepro”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mod... Read more
[IL2CPP][Android] Non-development build fails due to IL2CPP conversion o...
Steps to reproduce with [^UUM-56231-Minimal-Repro.zip] Open the attached project [^UUM-56231-Minimal-Repro.zip] Ensure the build is ... Read more
AudioRandomContainer preview gets delayed for the second clip in the list
The ARC preview sometimes plays the first clip followed by an arbitrary delay time, until it plays the rest of the clip and races to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"