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1
votes
Won't Fix

Assertion logs in release build with ForceEnableAssertions are missing s...

Scripting

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Mar 17, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open the project attached 2. Build it on Standalone with developer mode enabled 3. Run the built application ... Read more

0
votes
Duplicate

Object stays in the scene even if not placed after it was dragged in and...

Scene/Game View

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Mar 20, 2017

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Version/s: 2017.1.0a4

To reproduce: 1. Open attached project. 2. Open "main" scene. 3. Take "cloud 1" sprite and drag it into scene and then back to the p... Read more

0
votes
Fixed

physx::shdfnd::Array<...>::resize crash when MeshCollider Convex is on

Physics

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Mar 18, 2017

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Version/s: 5.6.0b5

To reproduce: 1.Open attached project "892396" 2.Select "TiltHead" in the Hierarchy 3.Make sure Convex is on on the MeshCollider on ... Read more

0
votes
Fixed

[macOS] Scene ordering using drag in Build Settings is glitching

Editor - Other

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Jan 25, 2017

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Version/s: 5.5.1f1

Steps to reproduce: 1. Open an attach project "unsafe.zip" 2. Open Build Settings 3. Try to reorder scenes by dragging them Resul... Read more

0
votes
Fixed

Surface Shader does not display correct color if using #ifdef on PARALLA...

Shaders

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Mar 20, 2017

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Version/s: 5.6.0f1

How to reproduce: 1. Open the attached "SurfaceShaderStrangeness" project 2. Open "asdf" scene, double click on "Shader_Broken" in... Read more

2
votes
Not Reproducible

Normals are broken when using deformed skinned mesh with blend shapes

Graphics - General

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Feb 25, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open project attached() 2. Open the scene "Bug" in the folder "Scenes" 3. Select Main Camera 4. Move the sli... Read more

0
votes
Fixed

[Profiler] Selected sorting column resets to Time ms when reentering pla...

Profiling

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Mar 19, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Create new project 2. Open Profiler 3. Press play button 4. In Profiler press on "Overview" column to sort in... Read more

0
votes
Fixed

Box manipulators do not match the outline and position of the composite ...

Editor - Other

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Mar 21, 2017

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Version/s: 5.6.0f1

Steps to reproduce : - import the project attached - open the Composite Collider 2D scene - select the Composite object and edit th... Read more

0
votes
By Design

Shader offset does not work since 5.5

Shaders

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Feb 07, 2017

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Version/s: 5.5.1f1

Reproduction steps: 1. Open project attached(OffsetTest.zip) 2. Open scene "TestScene" 3. Change offset of materials "Mat1" and "Mat... Read more

0
votes
Fixed

[Standard Assets] ParticleSystemDestroyer.Stop fails to stop particle sy...

Visual Effects - Legacy

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Mar 08, 2017

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Version/s: 5.5.2p1

Reproduction Steps: 1. Import attached project. 2. Open "main" scene. 3. Enter Play mode. 4. Observe console. Expected result: Part... Read more

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