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Silent crash when importing SVG files
How to reproduce:1. Open the “IN-130439_bug-svg-import-repro“ project2. Observe the crash Reproducible with: 3.0.0-preview.2 (6000.3... Read more
Help Box text appears squished/stretched when the display resolution is ...
Steps to reproduce: Make sure your monitor resolution is set to 1920x1080 or lower Make sure your monitor scale is set to 125% Creat... Read more
Long Player Tag name does not get truncated in Project Settings
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more
Cursor sometimes remains in resize state when dragging to the UI Builder...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a UI Document (Assets > Create > UI Toolki... Read more
Unity Hub opens as a smaller window when launched on a secondary monitor
How to reproduce:1. Open Unity Hub2. Move Unity Hub window to the secondary monitor (Make sure the secondary monitor is set as the m... Read more
Profiler Window does not open when launching it as a Standalone Process
Steps to reproduce: Open any Project Open the Standalone Profiler (Window > Analysis > Profiler (Standalone Process)) Actual r... Read more
Automatic LOD fails, and GPU Occlusion Culling incompatibility occurs wh...
How to reproduce: Open the “QuadTopoBug.zip“ project Open the “SampleScene“ Observe the Game view Actual result: The GameObject on t... Read more
[Linux] UserChoices Asset icon is rendered with visual artefacts
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more
[iOS] Stripping issue on Xcode 26 when "Use incremental GC" is disabled
Steps to reproduce:1. Open the “IN-130824” project2. Build And Run3. Observe the Xcode logs Actual result: “NullReferenceException: ... Read more
The view renders black when using Framebuffer Fetch with Foveated Render...
Reproduction steps: 1. Open the attached project “ReproProject“2. Switch to the Android platform in Build Profiles (File → Build Pro... Read more
All about bugs
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