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Adding available Nodes with longer names in Fragment Context window over...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create Blank Shader Graph Asset in Project window... Read more
"Graph View Editor Window Imp" text is truncated in the Overlays Prefere...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Edit > Preferences > Overlays Observe the t... Read more
[Tile Palette] Texture drag area label "Drag Tile, Sprite or Texture (Sp...
Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more
[Tile Palette] Sprites not rendering when brush tool "Paint a filled box...
Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more
Animator state transition preview clips are flickering when zooming in
Steps to reproduce: Create a new project Open Window > Animation > Animation Open Window > Animation > Animator Select a... Read more
Silent crash when importing SVG files
How to reproduce:1. Open the “IN-130439_bug-svg-import-repro“ project2. Observe the crash Reproducible with: 3.0.0-preview.2 (6000.3... Read more
Help Box text appears squished/stretched when the display resolution is ...
Steps to reproduce: Make sure your monitor resolution is set to 1920x1080 or lower Make sure your monitor scale is set to 125% Creat... Read more
Long Player Tag name does not get truncated in Project Settings
Reproduction steps:1. Create a new project2. Window > Multiplayer > Multiplayer Center3. Select any “Genre of your Game” and “... Read more
Cursor sometimes remains in resize state when dragging to the UI Builder...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a UI Document (Assets > Create > UI Toolki... Read more
Unity Hub opens as a smaller window when launched on a secondary monitor
How to reproduce:1. Open Unity Hub2. Move Unity Hub window to the secondary monitor (Make sure the secondary monitor is set as the m... Read more
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