Search Issue Tracker
"Brush Attributes" menus have no padding
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. Install the "Terrain ... Read more
Longer Shader Graph Property Reference names breaks VFX Graph Output Par...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In project import provided VFX Asset “TestingVFX.... Read more
String "RenderPipelineGlobalSettings" is not localized in the Inspector ...
Steps to reproduce: Create a new Unity project Select "UniversalRenderPipelineGlobalSettings" asset displayed in the "Project" windo... Read more
[Windowing] Fix naming convention in Windowing API by using camelCase fo...
Actual results: Properties in Windowing.ResolutionChangedEventArgs and {}Windowing.{}{}PositionChangedEventArgs{} are using PascalCa... Read more
"Terrain Tools" shortcut conflicts with the Overlays shortcut by default
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. Install the "Terrain ... Read more
"Layer Palette Profile" Asset is automatically applied to the second Ter...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> 3D Object -> Terrain3. Install the "Terrain ... Read more
Adding available Nodes with longer names in Fragment Context window over...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Create Blank Shader Graph Asset in Project window... Read more
"Graph View Editor Window Imp" text is truncated in the Overlays Prefere...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Go to Edit > Preferences > Overlays Observe the t... Read more
[Tile Palette] Texture drag area label "Drag Tile, Sprite or Texture (Sp...
Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more
[Tile Palette] Sprites not rendering when brush tool "Paint a filled box...
Steps to reproduce:1. Create a new "Universal 2D" project2. Open Windows -> 2D -> Tile Palette3. Click the "Create New Tile Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High Definition 3D Sample Template
- Audio Mixer “+” buttons overlap with UI when the Audio Mixer window layout is set to Horizontal
- "Clear" button in the "Set project display name" closes all the pop-up instead of clearing just a name from the field
- Video Player renders no video on specific devices when using Vulkan
- The Editor slows itself down by showing tons of warnings when the majority of TransformAccessArrays content are NullRefs