Search Issue Tracker
Incorrect depth values when using "Render Objects" feature
How to reproduce:1. Open the attached “IN-80085“ project2. Open the “RenderObjectDepth” scene3. Enter Play Mode4. Open and enable Fr... Read more
NativeArray with Allocator.Temp is disposed when used with Async/Await
Steps to reproduce:1. Create a new project2. Download and import the attached script "TempAllocatorAccess.cs"3. Assign the script to... Read more
Decals do not render correctly when using GPU Instancing and Render Layers
How to reproduce:1. Open the attached "Decal-Unity-2022.3.32.zip" project2. Open the "SampleScene"3. In the Assets folder, navigate ... Read more
UI Toolkit Text Field shifts down when inserting text in the middle of a...
How to reproduce:1. Open the attached “UITextFieldBug.zip” project2. Click the Map icon near the Play Button3. Click “Edit map “Sand... Read more
Unable to instantly rename UI objects when creating a new object in the ...
How to reproduce:1. Create an empty Project2. Create a new UI object in the Hierarchy3. Observe the Hierarchy Expected result: Newly... Read more
[Linux] .webm video files don't work when using the Android platform and...
Reproduction steps:1. Create a new project for a Standalone platform2. Copy the “Video.webm” to the project Assets directory3. In th... Read more
Incorrect shadow rendering when using URP Lit shaders and type Direction...
How to reproduce:1. Open the attached “IN-80657“ project2. Open the “BrokenShadowScene“3. Observe the Game view Expected result: The... Read more
Crash occurs on SkinVerticesGenericCPU<255,1,1> when the "QualitySetting...
How to reproduce:1. Open the “SkinningBonesCrash.zip“ project2. Open the “SampleScene“3. Import the attached “SkinWeightScript.cs“ f... Read more
Mouse cursor gets locked and hidden in the middle of the Game view when ...
Reproduction steps:1. Open the attached “MouseLock.zip” project2. Enter the Play mode3. Exit the Play mode4. Click anywhere in the G... Read more
Editor freezes occasionally when entering Play mode while using procedur...
How to reproduce:1. Open the attached "big game.zip" project2. Open the "Dungeon" Scene and enter Play mode3. Observe the Editor4. R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left