Search Issue Tracker

In Progress

Fixed in 2022.3.45f1, 6000.0.18f1

Fix In Review for 2021.3.44f1

Votes

0

Found in

2021.3.40f1

2022.3.37f1

6000.0.11f1

Issue ID

UUM-76307

Regression

No

Incorrect depth values when using "Render Objects" feature

--

-

How to reproduce:
1. Open the attached “IN-80085“ project
2. Open the “RenderObjectDepth” scene
3. Enter Play Mode
4. Open and enable Frame Debugger
5. In the “CopyDepth” pass change “Levels“ at the top of the Frame Debugger to range from ‘0' to '0.1’
6. Observe the “Output“ screen

Expected result: Both cubes are the same color
Actual result: The “CubeRenderObject“ is lighter than the “CubeDefault“ object

Reproducible in: 2021.3.40f1, 2022.3.37f1, 6000.0.11f1

Reproduced on: Windows 11 Pro
Not reproduced on: No other environment tested

  1. Resolution Note (fix version 6000.0.18f1):

    the editor of the RenderObject feature always sets cameraOffset.w to 1.
    This is added to the current camera position, resulting in a different view matrix. The offset.w needs to be 0.

Comments (1)

  1. AljoshaD

    Sep 02, 2024 08:41

    You will need to update the settings of your RenderObject feature for the fix to have effect. The problem was in the UI but the data is serialized and only updated when the settings change.

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.