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Build Profile name increments when numeric suffix is removed from duplic...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
[WinEditor] Editor "freezes" after focus loss when Search native DialogB...
NOTE: Editor appears to freeze but it's not really frozen but instead stops responding to mouse input. Steps to reproduce: Create a ... Read more
Crash on ExtractActiveCasterInfo when navigating the scene view in a pro...
How to reproduce:1. Open the attached “IN-122165” project2. Open the “MK_Sbox24” scene3. Move around in the scene view for ~10 secon... Read more
CurveTexture is not being released when unloading AssetBundle containing...
How to reproduce:1. Open the attached “IN-129784“ project2. Open the “SampleScene“ Scene3. Build AssetBundles: Tools > Build Asse... Read more
Selection highlight either disappears or jumps between the previously se...
Steps to reproduce: Open any Project Enable Hierarchy v2 (Edit > Preferences > General > Use new Hierarchy Window) In any S... Read more
“Screen position out of view frustum...” errors are thrown when zooming ...
Reproduction steps:1. Create a new project2. Create any UI GameObject (GameObject > UI (Canvas))3. Make sure Canvas or child Game... Read more
Overlay Menu background either disappears or container expands when expa...
Steps to reproduce: Open any Project In Scene View click the tilde key to open the Overlays Menu Open or close the master Unity fold... Read more
ScriptTemplates don't handle negative priorities
Steps to reproduce: Create a file in the following path: Assets/ScriptTemplates/-220-Template Test-NewScript.cs.txt Restart the edit... Read more
Prefab Overrides “No Overrides” text is too large, and the the Context M...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
Prefab Overrides “Apply” button is too big and overlaps with the context...
Steps to reproduce: Create a new Unity project using the Universal 3D template Create a new Cube GameObject (GameObject > 3D Obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes