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Incorrect Reflection Probe is selected when a Shader has a "compatible" ...
How to reproduce:1. Open the “CubemapBug“ project2. Open the “SampleScene”3. Wait until all Background Tasks are finished4. Observe ... Read more
The HDR luminosity of the scene in the Game view darkens when switching ...
How to reproduce:1. Open the “HDR_repro“ project2. Open the “HDR Color“ scene3. Observe the luminosity of the scene in the Game view... Read more
Properties can't be added to the Shader Graph after trying to convert a ...
How to reproduce:1. Create a new URP Template project2. Right-click in the Project window → Create → Shader Graph → Choose any Shade... Read more
Bug Reporter shows no progress feedback after "Uploading" phase
How to reproduce:1. Create a new project with any template2. Open the Bug Reporter (Help > Report a Bug)3. Select any option in “... Read more
Netcode/NetworkVariable GameObjects Script Component is not displaying t...
How to reproduce:1. Open the “ReproProject“ project2. Open the “TestMultiplayer“ scene3. Open the “NetworkGameManager“ GameObject in... Read more
ListView reordering animation snaps subsequent elements down if reordere...
How to reproduce:1. Open the “ListView-Slow_Animations“ project2. Open the “ReorderAnimationBug” window (Window > ReorderAnimatio... Read more
The depth buffer on CPU is not saved when using Multitarget Renderer
Reproduction steps:1. Open the attached “ReproProject” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play M... Read more
Mesh collider doesn't work when using a large mesh
Reproduction steps:1. Open the attached “MeshColliderBug.zip” project2. Open the “Assets/SampleScene.unity” Scene3. Enter the Play M... Read more
The Game view is black and the Scene view is grey when opening an HDRP C...
How to reproduce:1. Open the “Commedy“ project2. Open the “OutdoorsScene“3. Observe the Scene and Game view Expected result: The Gam... Read more
The ScriptableObjects ListView array size is bigger than the current amo...
How to reproduce:1. Open the “ListViewRepro“ project2. Open the “Assets/ScriptableObjects“ folder3. Open the “List-1-Item“ Scriptabl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument