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Deleted symbols turn into square blocks when deleting them in a browser ...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open “Asset/Scenes/Broadcast.unity” Scene3. Open Render Streaming Wizard ... Read more
LicenseClient launch error code 5 in the Unity Hub (ACCESS_DENIED)
Reproduction steps:1. Open the Unity Hub Expected results: The Unity Hub opens successfullyActual results: The Unity Hub fails to op... Read more
Allocation errors are logged to the Console when creating a new project ...
How to reproduce:1. Open the Hub2. Make sure the “Connect to Unity Cloud” option is enabled3. Create a new project with any template... Read more
Menus and buttons in the Toolbar do not change colour together with the ...
Steps to reproduce:1. Create a new project2. Enter Play mode3. Go to Edit > Preferences… > Colors and change the “Playmode tin... Read more
The transition cuts abruptly after finishing the transition to this came...
How to reproduce:1. Open the user’s attached “Cinemachine PP Blend.zip” project2. Open the “2_DisabledEffect” Scene (Assets > Sce... Read more
Crash on tlsf_free when rapidly instantiating a GameObject via the Insta...
Reproduction steps:1. Open the attached “repro-project”2. Open the “Assets/Scenes/Game.unity“ scene3. Enter Play Mode4. Rapidly pres... Read more
GI meta pass is generating unique textures for identical instances
This case is about meta pass textures not getting de-duplicated, the bug about pvr runtime manager holding on to lightmap textures i... Read more
Prefab Overrides and blue marker stays when applying Overrides
How to reproduce:1. Open the user's attached project2. Select Game>Maps>PunkCity in the Hierarchy window3. Click on the "Overr... Read more
Mesh normals look inverted when the Entities SubScene is disabled
Reproduction steps:1. Open the attached project “NormalsRendering”2. Open the “Assets/OutdoorsScene” Scene3. In the Hierarchy window... Read more
UnityTest tests fail when an external Coroutine method is used
Reproduction steps:1. Open the attached project “TestFail”2. Open the Test Runner (Windows > General > Test Runner)3. In the T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Width" and "Height" text is misaligned with slider ends in Screen Match Mode Parameters section of Panel Settings Asset
- Editor does not quit when Editor is not in focus and any floating window is opened
- Crash on DualThreadAllocator<DynamicHeapAllocator>::Contains when closing a Sub Scene with DynamicBuffer to MetaChunkEntity in Play mode
- Crash on UnityMain when switching from DX11 to DX12 with HDR enabled
- Player gets a grey filter over the whole window when Player is in Exlcusive window mode and HDR is enabled