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0
votes
Fixed

[Android] Build fails in Unity 2021 when targetSDK 34 and depending on a...

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Jun 14, 2024

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Version/s: 2021.3.39f1

Steps to reproduce: 1. Create a blank project in Unity 2021.3 for Android 2. Make sure the “Target API Level” is set to API 34 3. En... Read more

0
votes
Fixed

[ShaderGraph] Shortcut display doesn't follow context menu standards

ShaderGraph

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Jul 17, 2024

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Version/s: 6000.0.12f1, 6000.1.0a7, 6000.2.0a1

Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add any two nodes into t... Read more

0
votes
Fixed

Selection state reset occasionally when deselecting the window or reload...

Package: Input System

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May 10, 2024

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Version/s: 1.10.0

Steps to repro: Open the Project Wide Actions window -> Create the ProjectWideActions asset and select one of the actions in the ... Read more

0
votes
Not Reproducible

Error and the warnings are thrown on importing the Production Ready Shad...

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Jul 18, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Create a new URP project2. In the Package Manager, select the Shader Graph package -> Samples -> Productio... Read more

1
votes
Fixed

Crash on "SettingsFilteredShaderVariantEnumeration::SettingsFilteredShad...

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Jul 18, 2024

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Version/s: 2021.3.43f1, 2022.3.45f1, 6000.0.11f1, 6000.1.0a7

How to reproduce:1. Open the “IN_80499” project2. In the Build Settings press Build And Run Expected result: Project builds succesfu... Read more

0
votes
Not Reproducible

Editor freezes or crashes on mono_metadata_class_equal when debugging a ...

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Jul 18, 2024

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Version/s: 2022.3.39f1

Reproduction steps:1. Open the “users attached project”2. Open the “GameSceneV1”3. Open the “{{PlayerController.cs}}" script4. Add a... Read more

1
votes
Fixed

[Linux] Crash on CreateVariant when a Prefab Variant is created in the P...

Editor Platform

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Jul 18, 2024

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Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.11f1

Reproduction steps:1. Create a new “3D (URP)” project2. Open “Packages/Core RP Library/Runtime/Debugging/Prefabs/Resources” folder i... Read more

1
votes
Won't Fix

The terrain is shiny when the platform is set to iOS or Android

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Jul 18, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

Steps to reproduce:1. Open the “IN-80725” project on iOS or Android platform2. Open the “TerrainShinyTest” scene3. Observe the terra... Read more

0
votes
Won't Fix

The second Preview window is not updated with the Shader Graph changes o...

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Jul 18, 2024

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Version/s: 6000.0.11f1

How to reproduce:1. Open the attached project "ShaderGraphET"2. In the Project window, select the "New Material" Asset3. Change the ... Read more

0
votes
By Design

The JSON output of an empty array differs when instead of the "new Custo...

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Jul 18, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1

How to reproduce:1. Open the “SerializationTest“ project2. Open the “SampleScene“3. Enter the play mode4. Observe the Console window... Read more

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