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[Android] Build fails in Unity 2021 when targetSDK 34 and depending on a...
Steps to reproduce: 1. Create a blank project in Unity 2021.3 for Android 2. Make sure the “Target API Level” is set to API 34 3. En... Read more
[ShaderGraph] Shortcut display doesn't follow context menu standards
Steps to reproduce: Create a new URP project. Assets > Create > Shader Graph > Blank Shader graph. Add any two nodes into t... Read more
Selection state reset occasionally when deselecting the window or reload...
Steps to repro: Open the Project Wide Actions window -> Create the ProjectWideActions asset and select one of the actions in the ... Read more
Error and the warnings are thrown on importing the Production Ready Shad...
How to reproduce:1. Create a new URP project2. In the Package Manager, select the Shader Graph package -> Samples -> Productio... Read more
Crash on "SettingsFilteredShaderVariantEnumeration::SettingsFilteredShad...
How to reproduce:1. Open the “IN_80499” project2. In the Build Settings press Build And Run Expected result: Project builds succesfu... Read more
Editor freezes or crashes on mono_metadata_class_equal when debugging a ...
Reproduction steps:1. Open the “users attached project”2. Open the “GameSceneV1”3. Open the “{{PlayerController.cs}}" script4. Add a... Read more
[Linux] Crash on CreateVariant when a Prefab Variant is created in the P...
Reproduction steps:1. Create a new “3D (URP)” project2. Open “Packages/Core RP Library/Runtime/Debugging/Prefabs/Resources” folder i... Read more
The terrain is shiny when the platform is set to iOS or Android
Steps to reproduce:1. Open the “IN-80725” project on iOS or Android platform2. Open the “TerrainShinyTest” scene3. Observe the terra... Read more
The second Preview window is not updated with the Shader Graph changes o...
How to reproduce:1. Open the attached project "ShaderGraphET"2. In the Project window, select the "New Material" Asset3. Change the ... Read more
The JSON output of an empty array differs when instead of the "new Custo...
How to reproduce:1. Open the “SerializationTest“ project2. Open the “SampleScene“3. Enter the play mode4. Observe the Console window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI Toolkit throws warning and fails to clear references when fields are not typed as UnityEngine.Object
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed