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0
votes
Fix In Review

Error indicating that the Package Manifest Importer hasn't been disposed...

Packman

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Jan 09, 2026

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Version/s: 6000.0.65f1, 6000.1.15f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Open any Project Open the Package Manager (Window > Package Management > Package Manager) Click the "+" bu... Read more

0
votes
Active

Error indicating that the Text Asset Importer hasn't been disposed prope...

Asset Importers

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Jan 09, 2026

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Version/s: 6000.0.65f1, 6000.2.15f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

Steps to reproduce: Open any Project Add the attached folder to your Project's Packages folder In the Project Browser select the "pa... Read more

0
votes
Fixed

ContextualMenuManager error appears in the Console window when the proje...

Contextual Menu

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Jan 09, 2026

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Version/s: 6000.3.4f1, 6000.4.0b4, 6000.5.0a4

How to reproduce:1. Open the attached project "IN-129721"2. Observe the Console window Actual result: There is an error in the Conso... Read more

0
votes
Not Reproducible

Documentation installation shows "Install failed: Validation Failed" whe...

Hub

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Jan 09, 2026

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Version/s: 3.15.3

Steps to reproduce: Open Unity Hub Navigate to the Installs tab Install (if not present) 6.4 Editor version (e.g. 6000.4.0b4 or 6000... Read more

1
votes
Won't Fix

Holes and different colors appear on default Tree Materials after applyi...

Terrain

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Jan 09, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5

Reproduction steps:1. Create a new 3D (Built-in Render Pipeline) template project2. Create a Tree GameObject (GameObject > 3D Obj... Read more

0
votes
Active

“FocusController has unprocessed focus events.” warnings are thrown afte...

Build Settings Window

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Jan 09, 2026

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Version/s: 2022.3.70f1, 6000.0.65f1, 6000.4.0b4, 6000.5.0a4

Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button4. Select iOS, tvOS or visio... Read more

0
votes
Active

Native plugins experience name conflicts when built for both x86 linux a...

Dedicated Server

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Jan 07, 2026

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Version/s: 6000.0.65f1, 6000.3.0a1, 6000.4.0b2, 6000.5.0a5

Steps to reproduce: See thread here: https://discussions.unity.com/t/how-am-i-supposed-to-support-multiple-dedicated-server-archs-fo... Read more

0
votes
Fixed

[WinEditor] UI content doesn't display correctly on secondary displays u...

Native Editor Window Foundation

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Jan 09, 2026

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Version/s: 6000.4.0b3, 6000.5.0a5

Steps to reproduce: Setup a Multi-Display environment with the following parameters ## Primary display: 150% scaling## Secondary dis... Read more

0
votes
Active

Shader Graph "Asset PostProcessor" foldout content overflows from Inspec...

Asset Importers

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Jan 12, 2026

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Version/s: 6000.0.65f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5

Steps to reproduce: Create a new Unity project using a 3D Universal Template Create a new Shader Graph (e.g. Assets > Create >... Read more

0
votes
Active

GameObject pickability cannot be toggled on the new Hierarchy window whe...

Hierarchy V2

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Jan 12, 2026

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Version/s: 6000.3.3f1, 6000.4.0b3, 6000.5.0a4

How to reproduce: Create and open a new project Go to Edit → Preferences → General Enable the ‘Use new Hierarchy window’ option Crea... Read more

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