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[UNETServerDLL] "IsBroadcastDiscoveryRunning()" function returns true wh...
Steps: 1. Call NetLibraryManager.IsBroadcastDiscoveryRunning() function without actually starting broadcast discovery ==> It returns... Read more
[URP][HDRP][Shader Graph]Remap node preview becomes pink when "In Min Ma...
Reproduction steps: 1. Create a new project 2. Create any Shader Graph 3. Create a Remap Node and set the Min/Max value to 1 Expect... Read more
GameObject/Prefab inspector preview is slow for complex hierarchies
Game Object or Prefab inspector preview interaction is slow for complex hierarchies. For example, having a complex house prefab with... Read more
"Assertion failed on expression..." error is thrown when calling EnsureQ...
How to reproduce: 1. Open the attached project (TestError.zip) 2. Open scene Assets/1365995_Assets/TriLibSamples/LoadExtraAnimations... Read more
[Video] Preview window of the video is blank upon transcoding after chan...
Preview window of the video is blank upon transcoding after changing video importer settings. Steps to reproduce: 1) Create a new p... Read more
Setting padding in % does not affect Label in UI Builder when Margin is ...
How to reproduce: 1. Open the attached project "Bugs reports.zip" 2. Open Assets/UI Toolkit/New Folder/NewUXMLTemplate.uxml 3. Selec... Read more
Bootcamp project on Asset Store is not working in Unity 5
This one is broken beyond repair, even in older version of Unity. Might just as well delete it. Read more
Finalizer causes Unity to crash when entering Play Mode
Reproduction steps: 1. Open project. (Attached by user) 2. Open new scene. 3. Open TestScript.cs.(Assets -> Scripts -> TestScript) 4... Read more
[Probuilder] Errors are thrown on using settings option from 'Draw Shape...
How to reproduce: 1) Create a new project 2) Window > Package Manager > Install Probuilder 3) Probuilder > New Shape > Draw Shape 4)... Read more
[IMGUI] Pre-selection and Selection highlights are not visible for Asset...
The Pre-selection(yellow) and Selection highlights(blue) for Asset Input Fields are not visible. Even though the Asset has been load... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Any small change in UI Builder Inspector refreshes Editor Inspector
- Inaccurate Box Collider boundaries on a rotated child Cube when the parent GameObject Scale is non-uniform
- [Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapTexture" is bound leads to freeze on a build on some Mali GPU devices
- The global scene list is overridden in a project built with command line when the Override Global Scene List setting is disabled in the build profile
- Global Scenes are not included in the Build when building multiple Build Profiles at the same time