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“Generate New” menu is missing “Terrain Layer” entry as Terrain Layer ge...
Steps to reproduce:1. Create a new Unity project using a 3D Universal Template2. Install Unity AI package3. Once installed, in toolb... Read more
"Shader error in 'Sub Graphs/Master..." error when selecting invalid slo...
Steps to reproduce: Create a new Unity project using a 3D Universal Template Create and open a Sub Graph (Assets > Create > Sh... Read more
Typos in Project Preview Theme helpbox in the UI Toolkit section of Proj...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > UI Toolkit3. Observe Project Preview Theme helpbox tex... Read more
Asset name icon scales with name length
Steps to reproduce: Create a new project Create a prefab or a material or any other asset that has an icon in the name Rename the as... Read more
Crash with multiple stack traces when exiting Play mode on a scene with ...
How to reproduce:1. Open the attached “IN-128408” project2. Open the “InMap” scene3. Enter Play mode4. Exit Play mode5. Observe the ... Read more
TextMeshPro Auto Size breaks when using some specific "WD%" percentages
Reproduction steps:1. Open the attached “IN-126774” project2. Open the “Scenes/AutosizeBugScene.unity” Scene3. Observe the “WD% 8” T... Read more
Custom Attribute list items are misaligned in Graph Inspector
Steps to reproduce: Create a new Unity project using the Universal 3D template Create and open any Shader Graph (Assets > Create ... Read more
The Behavior Graph "Add node" focused element is barely distinguishable ...
How to reproduce:1. Create and open a new project2. Install the Behavior package in Window -> Package Management -> Package Ma... Read more
An extra separator is added to Main Toolbar context menu when extending ...
Reproduction steps:1. Open the attached “IN-126923” project2. Right-click the main Toolbar and enable the “Timescale/Timescale Slide... Read more
Animator transition “Mute” functionality ignored when transition is comi...
How to reproduce:1. Open the attached “IN-127952” project2. Open the “SampleScene”3. Enter Play mode4. Select “GameObject”, in the H... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class