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Phantom inputs on VKB joysticks when Unity Input System is used
How to reproduce:1. Connect VKB Gladiator EVO joystick (or any VKB device)2. Create new Unity project with Input System package3. Cr... Read more
UI Toolkit Custom Shaders shows incorrect previews for Preview and Combi...
How to reproduce:1. Create a new Unity URP project2. Create a UI Shader Graph3. Import the attached “Default_solid_b” shader4. Open ... Read more
Crash with multiple stack traces and memory leak when idle in Play mode
How to reproduce:1. Open the attached “IN-126306” project2. Open the “PushAwayDream“ scene3. Enter Play mode4. Open the Task Manager... Read more
Canvas UI elements flickering when interacting with Inspector if the UI ...
How to reproduce:1. Open the attached "IN-125133_Flexible Blur 6.3 Bug.zip" project2. Open the "Bug" scene3. In the Hierarchy, under... Read more
Crash on RaiseException when opening a specific Scene
Steps to reproduce:1. Open the “user’s attached project”2. Open the “TestVillageScene”3. After an hour or less, observe the crash Re... Read more
[iOS] Camera background material has no '_MainTex' property when called ...
How to reproduce:1. Open the ‘ReproCase.zip' project2. Open the 'New Scene’ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj... Read more
UI Builder allows overriding read only material properties
Steps to reproduce: Open the attached project Select Shader Graphs_testGraph material In the Inspector, observe that 3 material prop... Read more
ScreenCapture.CaptureScreenshotAsTexture() returns black borders that ar...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Project window,... Read more
"Shadowmask" item in the assets "Texture Type" drop-down is not localized
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"2D" -> "Sprites" -> "Triangle" Select the asset to vi... Read more
FixedList GhostField values become incorrect during client-side rollback...
How to reproduce:1. Open the attached "IN-127716" project2. Enter Play mode3. Press the Spacebar button repeatedly4. Observe the con... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size