Search Issue Tracker
Unity uses a centre speaker when DefaultSpeakerMode is set to Quad
How to reproduce:1. Connect the 5.1 speakers system2. Setup the speakers in Settings -> Sound -> Sound Control Panel -> rig... Read more
Unity Editor freezes after pressing the left mouse button in the Game vi...
Reproduction steps:1. Open the attached "crash_IN-55502.zip" project2. Open the "2PlayerCombat" Scene3. Enter the Play Mode4. Press ... Read more
Editing ShaderGraph gets significantly slower when keywords are added
How to reproduce:1. Open the “ShaderGraph_repro“ project2. Select the “BugReportShader“ asset3. In the Inspector window, click “Open... Read more
AssetBundles content bytes aren't equal when comparing with SpriteAtlas
How to reproduce:1. Download and open the attached "BundleErrorRepro" project2. In the toolbar, press "BundleError" > "BuildAsset... Read more
Crash at ScriptingInvocation::Invoke when invoking class constructor fro...
How to reproduce:1. Open the attached project "DLL_Test.zip"2. Enter Play Mode Reproducible with: 2021.3.30f1, 2022.3.10f1, 2023.1.1... Read more
AssetDataBase.GetDependencies(true) and AssetDataBase.GetDependencies(fa...
How to reproduce:1. Open the attached project “GetDependencyDemo”2. Open the “SampleScene” scene3. Enter the Play mode4. Observe the... Read more
[Android] Shadows Shader leaves artefacts on the terrain when changing ...
How to reproduce:1. Open the "IN_55522" project2. Open the Build Settings and select the Android Platform3. In the "Run Device" drop... Read more
[Entities][Android] Player crashes when the scene is loading
Steps to reproduce:1. Open the attached “Hardcrash2-main” project2. Build and run the project on the device3. Observe the device’s s... Read more
Shadows are flickering when large Scale GameObjects are far away from th...
Reproduction steps:1. Open the attached “IN-55509 RTX Shadows Bug 2.zip“ project2. Open the “OutdoorsScene”3. Select the “Terrain” G... Read more
PhysicsScene.OverlapSphere is not working when calling it in the custom ...
How to reproduce:1. Open the attached project “OverlapSphere”2. Open the “IN-50407_OverlapSphereTest” scene3. Enter the Play mode4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument