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The Selection Wire Gizmo is not being rendered in the Scene View when GP...
Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Levels/LeveL_Bionic_Downfall“ scene3. Select the “Bionic_La... Read more
Crash when entering the Play Mode in a specific project containing Meta ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “SampleScene“ Scene3. Enter the Play Mode Expected result: Th... Read more
[Pico] XR Hand Interaction Profile not working on PICO 4
Steps to reproduce:1. Open the attached user's project "XRHandProfile.zip"2. Open "Assets/XRHandPoseTest/HandVisualizer.unity" scene... Read more
Erratic behavior while editing UI in prefab when Canvas "Render Mode" is...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/UIEnvironment” Scene3. Select the “Canvas” GameObject ... Read more
An error is thrown when a custom class UXLElement Component is derived f...
Reproduction steps:1. Create a new project2. Import the “CustomToggle.cs“ Script to the Project’s Assets folder3. Observe the Consol... Read more
EditorGUILayout.EnumFlagsField is erratic when there are multiple fields...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “EnumFlagsFieldExample“ Custom Editor Window (Examples > EnumF... Read more
[VFX] Flags Properties allowing mixed entries are empty
Steps to reproduce:1. Open an HDRP project2. Create a VFXGraph default template3. Select Position Shape block4. Open Inspector5. Try... Read more
“Graphics.CopyTexture with a region will not copy readable texture data ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
Changing Button Transform via Script makes text appear as blurry rectangles
How to reproduce:1. Open the attached "BlurryText" project2. Open "SampleScene" Scene (In Project window navigate to Scenes folder -... Read more
Import fails when getting the package through the Asset Store
h5. Description Import fails on a specific .unitypackage after downloading it through the Asset Store.h5. How to reproduce: Open any... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation