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Tracks are occasionally overlapping in the Timeline when resizing the wi...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
UI Authoring Hierarchy Integration prevents Hierarchy's full context men...
Steps to reproduce: Open the attached project Open the SampleScene Right-click below the UI document object - observe that the full ... Read more
"Duplicate keywords" errors box is not shown in the Graphics Settings wh...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
Entering the double-space between characters in the Shader Build Setting...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
[FrameDebugger] Resizing FrameDebugger while it’s enabled, randomly jump...
Steps to reproduce: Download attached project and open in Unity. Open SampleScene. Open FrameDebugger >> Window >> Analy... Read more
Timeline track length numbers are cutoff when the duration is shown as T...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
[Embedded Linux] Crash on Application Launch with Vulkan
Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more
HelpBox visuals in the “Memory Settings” window are not aligned with th...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Memory Settings" item Observe the help box UI... Read more
Bug Reporter crashes when Exporting Offline Report into a Unity Project ...
Steps to reproduce: Open the Bug Reporter in Offline Mode Pass Validation so the form allows Export Export the Offline Bug Report in... Read more
Bug Reports are still sent when cancelling in the Upload stage of Form S...
Steps to reproduce: Open the Bug Reporter Pass Validation in all fields so submitting is possible Submit the Report and wait for it ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask