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Newly created Untitled Scene is not marked as dirty
Steps to reproduce: Create a new project In the Hierarchy window right-click on existing scene In the dropdown menu press Add New Sc... Read more
UI Builder has misaligned text/letters when the Display Scale is 125%>= ...
Steps to reproduce: In the System Settings, set your Display Resolution to 1920x1080 or similar Set your display Scale to 125% or 10... Read more
Tracks are occasionally overlapping in the Timeline when resizing the wi...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
UI Authoring Hierarchy Integration prevents Hierarchy's full context men...
Steps to reproduce: Open the attached project Open the SampleScene Right-click below the UI document object - observe that the full ... Read more
"Duplicate keywords" errors box is not shown in the Graphics Settings wh...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
Entering the double-space between characters in the Shader Build Setting...
How to reproduce:1. Create a new Unity project2. Go to Edit -> Project Settings -> Graphics -> Shader Build Settings3. Add ... Read more
[FrameDebugger] Resizing FrameDebugger while it’s enabled, randomly jump...
Steps to reproduce: Download attached project and open in Unity. Open SampleScene. Open FrameDebugger >> Window >> Analy... Read more
Timeline track length numbers are cutoff when the duration is shown as T...
How to reproduce:1. Create a new Unity project2. Go to Window -> Sequencing -> Timeline3. Select any GameObject and create a P... Read more
[Embedded Linux] Crash on Application Launch with Vulkan
Steps to reproduce: Create new project Disable "Auto Graphics API" in "Player Settings/Other Settings" Set Vulkan as only Graphics A... Read more
HelpBox visuals in the “Memory Settings” window are not aligned with th...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "Memory Settings" item Observe the help box UI... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size