Search Issue Tracker
Rotation tool does not work when selected GameObject is far away
How to reproduce:1. Create a new project2. In the Hierarchy window, select a GameObject3. Open "Scene" view and zoom out a long dist... Read more
Error in the Console when applying "Auto Geometry" to a Sprite with 7 or...
How to reproduce:1. Open the attached “psb-error-showcase.zip“ project2. Select the “YellowFlowerRight“ asset3. Open the “Sprite Edi... Read more
Warnings that TAA is enabled but will be disabled because MSAA is enable...
How to reproduce:1. Open any project with an RP installed2. In a Scene select your Camera GO and in the Inspector enable AA under "R... Read more
API to change TAA settings is internal
The Universal Additional Camera Data component has public API to set the Anti Aliasing mode. Using this users can enable TAA on the ... Read more
[iOS] Kinematic Rigidbody2D can begin moving when it is collided with
How to reproduce:1. Open the attached Project "physics-kinematic-bug"2. Build and Run the Scene "test" on iOS3. Observe the Player o... Read more
Animator parameters are reset to default when runtimeOverrideController ...
How to reproduce:1. Download and open the attached "Bug Addressables + AnimatorOverrideController" project2. Open the Addressables G... Read more
Hub installs editor versions in a reversed order
How to reproduce: Queue 2 versions to download at once - take note of the order of queued downloads Wait for hub to download the ver... Read more
Nav Mesh Agent is unable to move on the Y axis when the NavMeshSurface G...
Reproduction steps:1. Open the attached project “NavMeshIssue”2. Open the “Assets/Scenes/SampleScene” Scene3. Enter the Play mode4. ... Read more
Custom overlay height does not change when trying to resize it by draggi...
1. Open the attached "PROJECTFILE" project2. Open the “ASSETPATH” asset3. In the custom Editor window “ExampleGraph” toolbar, click ... Read more
Docked custom Overlay does not display content when it is clicked in a c...
Reproduction steps:1. Open the attached "PROJECTFILE" project2. Open the “ASSETPATH” asset3. In the custom Editor window “ExampleGra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument