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An added component is being removed form the prefab when reimporting the...
How to reproduce:1. Open the “IN_76367”2. In the project window select the “Test” prefab3. In the Inspector add the “TestScript” com... Read more
[ShaderGraph][URP Sample] TerminalScene screens broken, shader error in ...
Steps to reproduce: Create a new project from the Universal 3D sample template. Observe console. Actual results: Shader error in 'Sh... Read more
Event handlers are preventing operations when trying to copy or paste HT...
Reproduction steps:1. Open the attached “WebGLCopy.zip” project2. Build and Run for WebGL (File > Build And Run)3. In the Player ... Read more
Crash on TransformAccessDestroyCallback when removing a URP Decal Projec...
Steps to Reproduce:1. Open the “user’s attached project”2. By right-clicking in the Hierarchy create a “Rendering\URP Decal Projecto... Read more
[macOS] Crash on __pthread_kill when Exporting a Package while another ...
Reproduction steps:1. Open the attached “ReproProj” project2. Go to Assets > Export Package3. Select all Assets4. Press the Expor... Read more
[Android][Vulkan] Crash on /system/lib/libandroid.so (ANativeWindow_setB...
Reproduction steps:1. Open the attached “mobile2” project2. Build and run the Player (File > Build And Run)3. Observe the Player ... Read more
Crash on BatchRendererCullingOutputs::SyncFences when navigating through...
Reproduction steps:1. Open the attached “repro_IN-75893“ project2. Open the “00_Scenes/Main Scene.unity“3. Enter the Play Mode4. In ... Read more
[Regression] macOS: Package Manager does not create a default cache dire...
Steps to reproduce: From macOS, delete Package Manager's default asset cache directory (the Unity folder). The default cache locatio... Read more
[iOS] Memory leaks when using the SslStream class
How to reproduce:1. Open the attached project "ssl_strem_dispose.zip"2. Build and Run the Scene "SampleScene" on iOS3. Launch Instru... Read more
Mesh is not rendered in the Player when using mesh.indexBufferTarget and...
How to reproduce:1. Open the user-attached project “UnityCrashMay24”2. Build and Run the “SampleScene” scene3. Observe the Player Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation