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TextMeshPro gradient tags render as literal text when using a font that ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, expa... Read more
Editor hangs longer with each switch of the Project Setting for Editor (...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
Unused separation line appears when selecting the "Runtime" dropdown in ...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
Unused separation line is displayed when the Built-in Default Runtime Th...
Steps to reproduce: Open any Project Navigate to Edit > Project Settings > UI Toolkit In the "Project Preview Theme" section o... Read more
UI Builder's "Blur" Filter causes rendering artifacts and significant pe...
How to reproduce:1. Open the attached project "uiToolkitBlur"2. Open the "New UXML Template" Asset3. In the UI Builder Hierarchy, se... Read more
Some Build Profile settings do not remain checked when launching a proje...
How to reproduce:1. Open the project “IN-118856_Test”2. File → Build Profiles → select the “bprof” build profile3. Observe that all ... Read more
Multiple same function filters can be added to the same Visual Element i...
How to reproduce:1. Create a new Unity project2. Create a UI Document and open it3. Add any Visual Element and select it4. In the UI... Read more
UI Builder has severe visual artifacts when changing the "Blur" Filter w...
How to reproduce:1. Open the attached project "uiToolkitFilters"2. Open the "New UXML Template" Asset3. In the UI Builder Hierarchy,... Read more
The Enter key is not displayed on TouchScreenKeyboard to allow new lines...
How to reproduce:1. Open the attached project "IN-125384"2. Open scene “SampleScene“3. Switch to Android platform4. Build to Oculus ... Read more
Checkboxes are misaligned in Hierarchy V2
Reproduction steps:1. Create a new project2. Enable Use new Hierarchy window (Edit > Preferences… > General)3. Right-click on ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask