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[Android] Crash on vendor/lib64/egl/libGLES_mali.so when Graphics Jobs(E...
Reproduction steps:1. Open the attached “URP_Sample” project2. Build and run the Player (File > Build And Run)3. Let the Player r... Read more
Matching Selectors list not updating correctly with element's pseudo-sta...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4. O... Read more
The "--additional-libraries" argument is ignored when building projects ...
How to reproduce:1. Open the attached “IL2CPP_additional_libraries_issue“ project2. Open the “ProjectSettings.asset” file (IL2CPP_ad... Read more
The Property's reference does not default to "_MainTex" when creating a ...
Reproduction steps:1. Open the “IN-73972.zip” Project2. Open the “MainTex” Shader in Assets > Shaders3. Create a new Texture2D Pr... Read more
Sprites in a UIDocument expand when hovered over and the sprite is in a ...
Reproduction steps:1. Open the attached "ReproProj" project2. Open the "Assets/Scenes/SampleScene" scene3. Enter the Play mode4. In ... Read more
Enum fields are rendered as Integer fields when serialized in a nested s...
Reproduction steps:1. Open the attached “EnumSerializationBug” project2. Open the “Assets/Scenes/SampleScene” scene3. In the Hierarc... Read more
[Android] Player crashes when using IL2CPP Scripting Backend and accesin...
How to reproduce:1. Open the “IN_75766” project2. Open the “SampleScene”3. In the Build Settings change Build Target to Android and ... Read more
No particles are rendered when Renderer.material.SetColor method is used...
How to reproduce:1. Open the “Test VFX Graph Bug“ project2. Open the “VfxBug“ scene3. Enter the Play Mode4. Open the “TestVfx.vfx“ a... Read more
“Color and Depth buffer MSAA flags doesn't match, no rendering will occu...
How to reproduce:1. Open the “TextXRUnity6Beta“ project2. Open the “OutdoorScene“3. Move the mouse around the screen4. Observe the C... Read more
StackOverflowException is thrown when ListView uses DynamicHeight and na...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select “List” GameOb... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation