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Clicking on already expanded section in the Project Auditor changes the ...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. In the com... Read more
Project Auditor sections can be expanded or collapsed only by clicking a...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> Project Auditor -> Start Analysis3. Select any... Read more
Newly discovered planes ignore visibility toggle setting on Android XR
Steps to reproduce: Deploy MR Template to Android XR (see attached for APK). Look around to detect at least one plane. Use the wrist... Read more
UI Builder Progress Bar Element background color does not change in the ...
Reproduction steps:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on newly cr... Read more
Canvas UI is invisible in camera with output from Graphics Compositor wi...
How to reproduce:1. Open the attached "IN-124318_Test Scroll Rect.zip" project2. Open the "SampleScene"3. Observe the Game view Expe... Read more
Canvas masking is not updated when destroying the Canvas Component with ...
How to reproduce:1. Open the “Unity Bugs.zip“ project2. Build and run the project3. Scroll up and down on the ScrollView on the righ... Read more
Baked shadows are missing when no scene contains both shadowcasting mixe...
How to reproduce:1. Open the “IN-124549“ project2. Select File > Build And Run3. Once the build opens, click on the “Load Additiv... Read more
VFX subgraph cannot be opened after second import and deletion if VFX is...
How to reproduce: Import the attached package Open CandleData subgraph and CandleFlamevfx.vfx Delete Candles_Candlestick, Card, Envi... Read more
[iOS] "Button.onClick" logs an action when system gestures (second swip...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ in ... Read more
Simulation Touch with the New Input System does not work compared to old...
How to reproduce: Open the “2494927.zip“ project Open the “SampleScene“ Open Window → Analysis → Input Debugger Enable Options → “Si... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph does not get saved when pressing 'File -> Save'
- MultiColumnListView does not visually sort the column when BindingSourceSelection is set to "Auto Assign"
- GameObject assigned to Target Graphic in uGUI Toggle component stays dimmed when replacing it if Interactable was toggled off
- "GraphicsBuffer.IsValid()" returns incorrect result when SkinnedMeshRenderer is disabled
- Clear Dynamic Data On Build does not clear data after a clean build when the Atlas Population Mode is set to "Dynamic" or "Dynamic OS"