Search Issue Tracker
Active
Votes
0
Found in
6000.0.62f1
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127287
Regression
No
Canvas masking is not updated when destroying the Canvas Component with an 'overrideSorting'
How to reproduce:
1. Open the “Unity Bugs.zip“ project
2. Build and run the project
3. Scroll up and down on the ScrollView on the right
4. Observe the items of the ScrollView
Expected result: The items are masked correctly
Actual result: The items are not masked at all
Reproducible in: 2023.1.0a4, 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Reproduced on: Windows 11 Pro (24H2), macOS 15.6.1 (by the reporter)
Not reproduced on: No other environment tested
Notes:
- Reproducible in Player and Editor
- Reproduces only on the items that have been hovered on (where overrideSorting was enabled)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Multiplte InvalidOperationExceptions and AggregateExceptions errors are being thrown when building for VisionOS
- Preferences foldouts don’t work when clicking on text
- WebGL Memory Leaks when unloading a Unity Instance
- Point Cache Bake Tool window does not have minimum size bounds to display essential features
- [iOS] "Button.onClick" logs an action when system gestures (second swipe) are performed with "Defer system gestures on edges" enabled
Add comment