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Fixed
Fixed in 6000.0.67f1, 6000.3.6f1, 6000.4.0b6, 6000.5.0a5
Votes
0
Found in
6000.0.62f1
6000.2.13f1
6000.3.0f1
6000.4.0a5
6000.5.0a1
Issue ID
UUM-127287
Regression
No
Canvas masking is not updated when destroying the Canvas Component with an 'overrideSorting'
How to reproduce:
1. Open the “Unity Bugs.zip“ project
2. Build and run the project
3. Scroll up and down on the ScrollView on the right
4. Observe the items of the ScrollView
Expected result: The items are masked correctly
Actual result: The items are not masked at all
Reproducible in: 2023.1.0a4, 6000.0.62f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a1
Reproduced on: Windows 11 Pro (24H2), macOS 15.6.1 (by the reporter)
Not reproduced on: No other environment tested
Notes:
- Reproducible in Player and Editor
- Reproduces only on the items that have been hovered on (where overrideSorting was enabled)
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Resolution Note (fix version 6000.4.0b6):
Fixed in 6000.4.0b6
Resolution Note (fix version 6000.3.6f1):
Fixed in 6000.3.6f1
Resolution Note (fix version 6000.0.67f1):
Fixed in 6000.0.67f1