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Baked shadows are missing when no scene contains both shadowcasting mixe...
How to reproduce:1. Open the “IN-124549“ project2. Select File > Build And Run3. Once the build opens, click on the “Load Additiv... Read more
VFX subgraph cannot be opened after second import and deletion if VFX is...
How to reproduce: Import the attached package Open CandleData subgraph and CandleFlamevfx.vfx Delete Candles_Candlestick, Card, Envi... Read more
[iOS] "Button.onClick" logs an action when system gestures (second swip...
How to reproduce:1. Open the “ReproProject“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ in ... Read more
Simulation Touch with the New Input System does not work compared to old...
How to reproduce: Open the “2494927.zip“ project Open the “SampleScene“ Open Window → Analysis → Input Debugger Enable Options → “Si... Read more
Point Cache Bake Tool window does not have minimum size bounds to displa...
Reproduction steps:1. Create a new project2. Install Visual Effect Graph package3. Window > Visual Effects > Utilities > Po... Read more
WebGL Memory Leaks when unloading a Unity Instance
Steps to reproduce:1. Create a new Unity project 2. In the Built Profiles window, switch to the Web Platform 3. In the Platform Sett... Read more
UI Toolkit Samples foldouts don’t work when clicking on text
Reproduction steps:1. Create a new project2. Window > UI Toolkit > Samples3. Click on any of the foldout sections text Actual ... Read more
Preferences foldouts don’t work when clicking on text
Reproduction steps:1. Create a new project2. Unity > Settings…3. Click on any of the Preferences window foldout sections text Act... Read more
Project Auditor throws Invalid GUILayout state and InvalidCastException ...
Steps to reproduce: Open the attached project Open Project Auditor window Window -> Analysis -> Project Auditor Click Start An... Read more
Smart String flag not propagated when using newly added tables in String...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera