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"GetDownloadSizeAsync()" is frame rate and location-count-dependent
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. Select the “Test“ GameObject4. Make sure you are ... Read more
Shader Variant Collection Asset UI is hard to read when multiple Shaders...
Reproduction steps:1. Create a new project2. Create > Shader > Shader Variant Collection3. Click on newly created Asset4. Add ... Read more
Project Auditor - Build Time calculation can get broken
I've ran into this a few times but in the Project Auditor under Build - Build Steps it seems to be miscalculating the Total Time. I ... Read more
[iOS][Android] Reflection with Generic Class returns unexpected values
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “main“ scene3. Build for iOS4. Open the “Unity-iPhone.xcodeproj“ ... Read more
[Android] AssetBundle loading performance degradation when loading from ...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In the top-bar, click “Build > Build Android A... Read more
Using MoveCameraToWorldLocation will make offset planes from the AR Plan...
Steps to reproduce:1. Open the attached user's project "TestVR.zip"2. Switch to Android3. Uncheck the "Move Position" property in th... Read more
Remote Config asset throws Deployment package version warning when "View...
How to reproduce:1. Open the “IN-120004” project2. Right-click in the Project window and select Create > Services > Remote Con... Read more
Texture Sampling overlap causes graphical errors on specific Graphics AP...
How to reproduce:1. Open the attached “IN-122602.zip” Project2. Open the “SampleScene” (Assets/Scenes/SampleScene)3. Observe the Gam... Read more
[Search] Exception in the console when search window is docked
I have a search window docked behind the hierarchy view. I'm not sure of the steps to reproduce the issue, but sometime when the edi... Read more
Multi-click in TextInput doesn't behave as expected
Steps to reproduce: Create a TextInput in an Editor window with some text in it (e.g. see attached script) Multi-click on the text. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it