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0
votes
Fixed

Crash on block_merge_next when updating the transform of a physicsBody

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Nov 06, 2025

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Version/s: 6000.3.0b8, 6000.4.0a4, 6000.5.0a1

How to reproduce:1. Open the attached “CrashRepro“ project2. Open the “Assets/Scenes/GameScene.unity“ Scene3. Enter Play Mode4. Move... Read more

0
votes
Active

InputField fails to get the last character of a Hangul(IME) (Korean cha...

Text (TextMeshPro)

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Nov 06, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

How to reproduce: Open the “MyInput.zip“ project Open the “SampleScene” Enter Play Mode Click on the InputField in the Game view Wri... Read more

0
votes
Active

“NullReferenceException” errors thrown when adding “Content Packing & Lo...

Content Build

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

1
votes
Not Reproducible

Filters options in 'My Assets' not working (Status, Labels)

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.1.9f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a2, 6000.5.0a2

Steps to reproduce: Sign-in on the Asset Store and acquire multiple assets, some with labels, etc. Signed-in with the same Unity ID,... Read more

0
votes
Active

“Move Up/Move Down” menu items does not reorder Schemas in AddressableAs...

Content Build

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Nov 06, 2025

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Version/s: 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Steps to reproduce:1. Create new Unity project2. Install Addressables package via Package Manager3. Right-click in Project window, n... Read more

0
votes
Active

Caret doesn't appear when clicking the Input Field on secondary monitor

Text (TextMeshPro)

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Nov 06, 2025

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Version/s: 2022.3.68f1, 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a4

How to reproduce:1. Open the attached project: IN-1155892. Enter the Play mode3. Open Window → General → Game view and slide it to a... Read more

0
votes
Active

“NullReferenceException” error thrown when deleting “Deployment Definiti...

Polybrush

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Nov 06, 2025

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Version/s: 1.2.1

Steps to reproduce:1. Create new Unity project2. Install Polybrush and Services Tooling packages via Package Manager3. Right-click i... Read more

0
votes
Active

Animator Entry and Base Layer Transitions links to the documentation are...

Mecanim Animation

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Nov 06, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Create Animator Controller (Create > Animation > Animator Controller)3. Double-cl... Read more

0
votes
Active

UI builder uxml files retain reference to non-existing assembly definiti...

UI Toolkit Authoring Framework

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Nov 06, 2025

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Version/s: 6000.0.61f1, 6000.2.9f1, 6000.3.0b8, 6000.4.0a3, 6000.5.0a1

How to reproduce:1. Open attached project: IN-1183582. In the Project window open “Test” folder3. In the Project window right click ... Read more

0
votes
Won't Fix

Resetting Quality Levels in Project Settings adds new Quality Levels ins...

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Nov 06, 2025

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Version/s: 2022.3.68f1, 6000.0.62f1, 6000.2.12f1, 6000.3.0b9, 6000.4.0a4

Reproduction steps:1. Create a new project2. Edit > Project Settings… > Quality3. Observe the list of Quality Levels4. Click o... Read more

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