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ManagedReference fields with a custom PropertyDrawer aren't refreshed pr...
How to reproduce:1. Open the attached “BugDrawerTests.zip” project2. In the Project window, select “TestObject”3. In the Inspector w... Read more
Scene is marked as dirty when opening the Project
How to reproduce1. Open the attached Project and load the Scene "Stuff/SampleScene"2. Observe the Hierarchy Window Expected result: ... Read more
[WebGPU] A "TypeError" error is thrown when playing a video with the Vid...
Reproduction steps:1. Open the “ReproProject“ project2. Open the Build Profiles window (File > Build Profiles)3. Switch the Platf... Read more
Render Scale affects UI and Lens flares
Steps to reproduce: 1. Open attached repro project 2. Load the Scene 3. Look at the game view Actual results: !image-2024-03-13-14-1... Read more
[URP][RG][NRP][Metal] Console warnings are generated when using RenderGr...
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Hover over the black sphere4. Observe the console win... Read more
Unrelated Objects/Metadata are assigned to samples past the last one wit...
Reproduction steps:1. Open the "IN-70846.zip" project2. Open "Assets/Scenes/Terminal/TerminalScene"3. Enter Play mode4. Open the Pro... Read more
[WebGL] Video stutters when played on iOS
How to reproduce:1. Open the attached Project "video-player-bug-0"2. Build and Run the scene "Menu" to WebGL3. Access the build on a... Read more
Crash on Undo_CUSTOM_AddComponent when selecting a Prefab in the Project...
Reproduction steps:1. Open the attached “repro-project“2. Select “Ignore“ in the “Enter Safe Mode?“ pop-up3. In the Project window n... Read more
Nested PropertyDrawer doesn't work when there's both an Attribute drawer...
How to reproduce:1. Open the user’s attached “DrawerTests.zip” project2. In the Project window, select “TestObject”3. Observe the “C... Read more
Reorderable ListView item's handles with a "display-none" class become v...
How to reproduce:1. Open the user’s attached “UIToolkitTest.zip” project2. In the Hierarchy window, select “Test Component” GameObje... Read more
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